ladybird/WindowServer/WSWindow.cpp
Andreas Kling 5582a0a254 Kernel: When a lock is busy, donate remaining process ticks to lock holder.
Since we know who's holding the lock, and we're gonna have to yield anyway,
we can just ask the scheduler to donate any remaining ticks to that process.
2019-02-07 11:14:58 +01:00

151 lines
5 KiB
C++

#include "WSWindow.h"
#include "WSWindowManager.h"
#include "WSMessage.h"
#include "WSMessageLoop.h"
#include "Process.h"
WSWindow::WSWindow(Process& process, int window_id)
: m_lock("WSWindow")
, m_process(&process)
, m_window_id(window_id)
, m_pid(process.pid())
{
WSWindowManager::the().add_window(*this);
}
WSWindow::~WSWindow()
{
WSWindowManager::the().remove_window(*this);
}
void WSWindow::set_title(String&& title)
{
{
WSWindowLocker locker(*this);
if (m_title == title)
return;
m_title = move(title);
}
WSWindowManager::the().notify_title_changed(*this);
}
void WSWindow::set_rect(const Rect& rect)
{
Rect old_rect;
{
WSWindowLocker locker(*this);
if (!m_process)
return;
if (m_rect == rect)
return;
old_rect = m_rect;
m_rect = rect;
m_backing = GraphicsBitmap::create(*m_process, m_rect.size());
}
WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);
}
// FIXME: Just use the same types.
static GUI_MouseButton to_api(MouseButton button)
{
switch (button) {
case MouseButton::None: return GUI_MouseButton::NoButton;
case MouseButton::Left: return GUI_MouseButton::Left;
case MouseButton::Right: return GUI_MouseButton::Right;
case MouseButton::Middle: return GUI_MouseButton::Middle;
}
}
void WSWindow::on_message(WSMessage& message)
{
GUI_Event gui_event;
gui_event.window_id = window_id();
switch (message.type()) {
case WSMessage::WM_ClientWantsToPaint:
gui_event.type = GUI_Event::Type::Paint;
gui_event.paint.rect = static_cast<WSClientWantsToPaintMessage&>(message).rect();
break;
case WSMessage::MouseMove:
gui_event.type = GUI_Event::Type::MouseMove;
gui_event.mouse.position = static_cast<WSMouseEvent&>(message).position();
gui_event.mouse.button = GUI_MouseButton::NoButton;
gui_event.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseDown:
gui_event.type = GUI_Event::Type::MouseDown;
gui_event.mouse.position = static_cast<WSMouseEvent&>(message).position();
gui_event.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
gui_event.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseUp:
gui_event.type = GUI_Event::Type::MouseUp;
gui_event.mouse.position = static_cast<WSMouseEvent&>(message).position();
gui_event.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
gui_event.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::KeyDown:
gui_event.type = GUI_Event::Type::KeyDown;
gui_event.key.character = static_cast<WSKeyEvent&>(message).character();
gui_event.key.key = static_cast<WSKeyEvent&>(message).key();
gui_event.key.alt = static_cast<WSKeyEvent&>(message).alt();
gui_event.key.ctrl = static_cast<WSKeyEvent&>(message).ctrl();
gui_event.key.shift = static_cast<WSKeyEvent&>(message).shift();
break;
case WSMessage::KeyUp:
gui_event.type = GUI_Event::Type::KeyUp;
gui_event.key.character = static_cast<WSKeyEvent&>(message).character();
gui_event.key.key = static_cast<WSKeyEvent&>(message).key();
gui_event.key.alt = static_cast<WSKeyEvent&>(message).alt();
gui_event.key.ctrl = static_cast<WSKeyEvent&>(message).ctrl();
gui_event.key.shift = static_cast<WSKeyEvent&>(message).shift();
break;
case WSMessage::WM_ClientFinishedPaint:
WSWindowManager::the().invalidate(*this, static_cast<WSClientFinishedPaintMessage&>(message).rect());
return;
case WSMessage::WM_SetWindowRect:
set_rect(static_cast<WSSetWindowRectMessage&>(message).rect());
return;
case WSMessage::WM_SetWindowTitle:
set_title(static_cast<WSSetWindowTitleMessage&>(message).title());
return;
case WSMessage::WM_DestroyWindow:
delete this;
return;
case WSMessage::WindowActivated:
gui_event.type = GUI_Event::Type::WindowActivated;
break;
case WSMessage::WindowDeactivated:
gui_event.type = GUI_Event::Type::WindowDeactivated;
break;
case WSMessage::WindowCloseRequest:
gui_event.type = GUI_Event::Type::WindowCloseRequest;
break;
default:
break;
}
if (gui_event.type == GUI_Event::Type::Invalid)
return;
{
WSWindowLocker window_locker(*this);
if (!m_process)
return;
LOCKER(m_process->gui_events_lock());
m_process->gui_events().append(move(gui_event));
}
}
void WSWindow::notify_process_died(Badge<Process>)
{
WSWindowLocker locker(*this);
m_process = nullptr;
}
void WSWindow::set_global_cursor_tracking_enabled(bool enabled)
{
dbgprintf("WSWindow{%p} global_cursor_tracking <- %u\n", enabled);
m_global_cursor_tracking_enabled = enabled;
}