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Outside of tables, we don't need to wrap block-level boxes in anymous blocks. Only inline-level boxes need this treatment.
159 lines
6.5 KiB
C++
159 lines
6.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/ParentNode.h>
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#include <LibWeb/Layout/Node.h>
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#include <LibWeb/Layout/TableBox.h>
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#include <LibWeb/Layout/TextNode.h>
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#include <LibWeb/Layout/TreeBuilder.h>
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namespace Web::Layout {
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TreeBuilder::TreeBuilder()
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{
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}
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static NonnullRefPtr<CSS::StyleProperties> style_for_anonymous_block(Node& parent_box)
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{
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auto new_style = CSS::StyleProperties::create();
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parent_box.specified_style().for_each_property([&](auto property_id, auto& value) {
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if (CSS::StyleResolver::is_inherited_property(property_id))
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new_style->set_property(property_id, value);
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});
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return new_style;
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}
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// The insertion_parent_for_*() functions maintain the invariant that block-level boxes must have either
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// only block-level children or only inline-level children.
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static Layout::Node& insertion_parent_for_inline_node(Layout::Node& layout_parent, Layout::Node& layout_node)
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{
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if (layout_parent.is_inline())
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return layout_parent;
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if (!layout_parent.has_children() || layout_parent.children_are_inline())
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return layout_parent;
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// Parent has block-level children, insert into an anonymous wrapper block (and create it first if needed)
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if (!layout_parent.last_child()->is_anonymous() || !layout_parent.last_child()->children_are_inline()) {
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layout_parent.append_child(adopt(*new BlockBox(layout_node.document(), nullptr, style_for_anonymous_block(layout_parent))));
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}
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return *layout_parent.last_child();
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}
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static Layout::Node& insertion_parent_for_block_node(Layout::Node& layout_parent, Layout::Node& layout_node)
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{
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if (!layout_parent.has_children()) {
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// Parent block has no children, insert this block into parent.
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return layout_parent;
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}
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if (!layout_parent.children_are_inline()) {
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// Parent block has block-level children, insert this block into parent.
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return layout_parent;
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}
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// Parent block has inline-level children (our siblings).
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// First move these siblings into an anonymous wrapper block.
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NonnullRefPtrVector<Layout::Node> children;
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while (RefPtr<Layout::Node> child = layout_parent.first_child()) {
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layout_parent.remove_child(*child);
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children.append(child.release_nonnull());
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}
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layout_parent.append_child(adopt(*new BlockBox(layout_node.document(), nullptr, style_for_anonymous_block(layout_parent))));
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layout_parent.set_children_are_inline(false);
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for (auto& child : children) {
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layout_parent.last_child()->append_child(child);
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}
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layout_parent.last_child()->set_children_are_inline(true);
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// Then it's safe to insert this block into parent.
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return layout_parent;
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}
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void TreeBuilder::create_layout_tree(DOM::Node& dom_node)
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{
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// If the parent doesn't have a layout node, we don't need one either.
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if (dom_node.parent() && !dom_node.parent()->layout_node())
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return;
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const CSS::StyleProperties* parent_style = m_parent_stack.is_empty() ? nullptr : &m_parent_stack.last()->specified_style();
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auto layout_node = dom_node.create_layout_node(parent_style);
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if (!layout_node)
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return;
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// Discard empty whitespace nodes. This might not be ideal for correctness, but it does make the tree nicer.
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if (is<TextNode>(*layout_node) && downcast<TextNode>(*layout_node).text_for_style(*parent_style) == " ")
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return;
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if (!dom_node.parent()) {
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m_layout_root = layout_node;
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} else {
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if (layout_node->is_inline()) {
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// Inlines can be inserted into the nearest ancestor.
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auto& insertion_point = insertion_parent_for_inline_node(*m_parent_stack.last(), *layout_node);
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insertion_point.append_child(*layout_node);
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insertion_point.set_children_are_inline(true);
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} else {
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// Non-inlines can't be inserted into an inline parent, so find the nearest non-inline ancestor.
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auto& nearest_non_inline_ancestor = [&]() -> Layout::Node& {
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for (ssize_t i = m_parent_stack.size() - 1; i >= 0; --i) {
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if (!m_parent_stack[i]->is_inline() || m_parent_stack[i]->is_inline_block())
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return *m_parent_stack[i];
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}
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ASSERT_NOT_REACHED();
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}();
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auto& insertion_point = insertion_parent_for_block_node(nearest_non_inline_ancestor, *layout_node);
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insertion_point.append_child(*layout_node);
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insertion_point.set_children_are_inline(false);
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}
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}
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if (dom_node.has_children() && layout_node->can_have_children()) {
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push_parent(*layout_node);
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downcast<DOM::ParentNode>(dom_node).for_each_child([&](auto& dom_child) {
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create_layout_tree(dom_child);
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});
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pop_parent();
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}
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}
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RefPtr<Node> TreeBuilder::build(DOM::Node& dom_node)
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{
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if (dom_node.parent()) {
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// We're building a partial layout tree, so start by building up the stack of parent layout nodes.
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for (auto* ancestor = dom_node.parent()->layout_node(); ancestor; ancestor = ancestor->parent())
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m_parent_stack.prepend(ancestor);
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}
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create_layout_tree(dom_node);
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return move(m_layout_root);
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}
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}
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