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114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
#include "GButton.h"
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#include <SharedGraphics/Painter.h>
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//#define GBUTTON_DEBUG
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GButton::GButton(GWidget* parent)
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: GWidget(parent)
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{
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set_fill_with_background_color(false);
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}
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GButton::~GButton()
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{
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}
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void GButton::set_caption(String&& caption)
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{
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if (caption == m_caption)
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return;
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m_caption = move(caption);
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update();
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}
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void GButton::paint_event(GPaintEvent&)
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{
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Color button_color = Color::LightGray;
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Color highlight_color = Color::White;
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Color shadow_color = Color(96, 96, 96);
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Painter painter(*this);
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painter.draw_line({ 1, 0 }, { width() - 2, 0 }, Color::Black);
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painter.draw_line({ 1, height() - 1 }, { width() - 2, height() - 1}, Color::Black);
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painter.draw_line({ 0, 1 }, { 0, height() - 2 }, Color::Black);
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painter.draw_line({ width() - 1, 1 }, { width() - 1, height() - 2 }, Color::Black);
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if (m_being_pressed) {
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// Base
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painter.fill_rect({ 1, 1, width() - 2, height() - 2 }, button_color);
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// Sunken shadow
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painter.draw_line({ 1, 1 }, { width() - 2, 1 }, shadow_color);
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painter.draw_line({ 1, 2 }, {1, height() - 2 }, shadow_color);
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} else {
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// Base
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painter.fill_rect({ 3, 3, width() - 5, height() - 5 }, button_color);
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painter.fill_rect_with_gradient({ 3, 3, width() - 5, height() - 5 }, button_color, Color::White);
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// White highlight
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painter.draw_line({ 1, 1 }, { width() - 2, 1 }, highlight_color);
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painter.draw_line({ 1, 2 }, { width() - 3, 2 }, highlight_color);
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painter.draw_line({ 1, 3 }, { 1, height() - 2 }, highlight_color);
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painter.draw_line({ 2, 3 }, { 2, height() - 3 }, highlight_color);
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// Gray shadow
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painter.draw_line({ width() - 2, 1 }, { width() - 2, height() - 4 }, shadow_color);
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painter.draw_line({ width() - 3, 2 }, { width() - 3, height() - 4 }, shadow_color);
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painter.draw_line({ 1, height() - 2 }, { width() - 2, height() - 2 }, shadow_color);
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painter.draw_line({ 2, height() - 3 }, { width() - 2, height() - 3 }, shadow_color);
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}
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if (!caption().is_empty()) {
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auto text_rect = rect();
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if (m_being_pressed)
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text_rect.move_by(1, 1);
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painter.draw_text(text_rect, caption(), Painter::TextAlignment::Center, Color::Black);
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}
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}
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void GButton::mousemove_event(GMouseEvent& event)
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{
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if (m_tracking_cursor) {
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bool being_pressed = rect().contains(event.position());
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if (being_pressed != m_being_pressed) {
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m_being_pressed = being_pressed;
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update();
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}
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}
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GWidget::mousemove_event(event);
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}
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void GButton::mousedown_event(GMouseEvent& event)
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{
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#ifdef GBUTTON_DEBUG
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dbgprintf("GButton::mouse_down_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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#endif
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if (event.button() == GMouseButton::Left) {
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m_being_pressed = true;
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m_tracking_cursor = true;
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set_global_cursor_tracking(true);
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update();
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}
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GWidget::mousedown_event(event);
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}
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void GButton::mouseup_event(GMouseEvent& event)
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{
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#ifdef GBUTTON_DEBUG
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dbgprintf("GButton::mouse_up_event: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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#endif
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if (event.button() == GMouseButton::Left) {
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bool was_being_pressed = m_being_pressed;
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m_being_pressed = false;
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m_tracking_cursor = false;
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set_global_cursor_tracking(false);
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update();
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if (was_being_pressed) {
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if (on_click)
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on_click(*this);
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}
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}
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GWidget::mouseup_event(event);
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}
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