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This reduces the number of `.cpp` files that need to be recompiled when one of the below header files changes as follows: CSS/ComputedProperties.h: 1113 -> 49 CSS/ComputedValues.h: 1120 -> 209
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/HTMLAudioElementPrototype.h>
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#include <LibWeb/CSS/ComputedProperties.h>
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#include <LibWeb/CSS/StyleValues/DisplayStyleValue.h>
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#include <LibWeb/HTML/AudioTrack.h>
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#include <LibWeb/HTML/AudioTrackList.h>
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#include <LibWeb/HTML/HTMLAudioElement.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Layout/AudioBox.h>
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namespace Web::HTML {
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GC_DEFINE_ALLOCATOR(HTMLAudioElement);
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HTMLAudioElement::HTMLAudioElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: HTMLMediaElement(document, move(qualified_name))
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{
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}
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HTMLAudioElement::~HTMLAudioElement() = default;
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void HTMLAudioElement::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLAudioElement);
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}
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GC::Ptr<Layout::Node> HTMLAudioElement::create_layout_node(GC::Ref<CSS::ComputedProperties> style)
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{
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return heap().allocate<Layout::AudioBox>(document(), *this, move(style));
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}
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void HTMLAudioElement::adjust_computed_style(CSS::ComputedProperties& style)
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{
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// https://drafts.csswg.org/css-display-3/#unbox
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if (style.display().is_contents())
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style.set_property(CSS::PropertyID::Display, CSS::DisplayStyleValue::create(CSS::Display::from_short(CSS::Display::Short::None)));
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}
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Layout::AudioBox* HTMLAudioElement::layout_node()
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{
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return static_cast<Layout::AudioBox*>(Node::layout_node());
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}
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Layout::AudioBox const* HTMLAudioElement::layout_node() const
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{
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return static_cast<Layout::AudioBox const*>(Node::layout_node());
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}
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void HTMLAudioElement::on_playing()
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{
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audio_tracks()->for_each_enabled_track([](auto& audio_track) {
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audio_track.play({});
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});
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}
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void HTMLAudioElement::on_paused()
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{
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audio_tracks()->for_each_enabled_track([](auto& audio_track) {
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audio_track.pause({});
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});
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}
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void HTMLAudioElement::on_seek(double position, MediaSeekMode seek_mode)
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{
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audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
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audio_track.seek(position, seek_mode);
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});
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}
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void HTMLAudioElement::on_volume_change()
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{
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audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
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audio_track.update_volume();
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});
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}
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}
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