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This updates all existing code to use the auto-generated client methods instead of post_message/send_sync.
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCore/AnonymousBuffer.h>
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#include <LibImageDecoderClient/Client.h>
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namespace ImageDecoderClient {
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Client::Client()
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: IPC::ServerConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, "/tmp/portal/image")
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{
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handshake();
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}
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void Client::die()
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{
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if (on_death)
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on_death();
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}
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void Client::handshake()
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{
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greet();
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}
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void Client::dummy()
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{
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}
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Optional<DecodedImage> Client::decode_image(const ByteBuffer& encoded_data)
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{
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if (encoded_data.is_empty())
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return {};
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auto encoded_buffer = Core::AnonymousBuffer::create_with_size(encoded_data.size());
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if (!encoded_buffer.is_valid()) {
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dbgln("Could not allocate encoded buffer");
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return {};
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}
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memcpy(encoded_buffer.data<void>(), encoded_data.data(), encoded_data.size());
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auto response = send_sync_but_allow_failure<Messages::ImageDecoderServer::DecodeImage>(move(encoded_buffer));
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if (!response) {
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dbgln("ImageDecoder died heroically");
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return {};
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}
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DecodedImage image;
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image.is_animated = response->is_animated();
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image.loop_count = response->loop_count();
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image.frames.resize(response->bitmaps().size());
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for (size_t i = 0; i < image.frames.size(); ++i) {
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auto& frame = image.frames[i];
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frame.bitmap = response->bitmaps()[i].bitmap();
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frame.duration = response->durations()[i];
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}
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return image;
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}
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}
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