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(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
295 lines
9.9 KiB
C++
295 lines
9.9 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/Debug.h>
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#include <AK/LexicalPath.h>
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#include <LibGemini/Document.h>
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#include <LibGfx/ImageDecoder.h>
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#include <LibMarkdown/Document.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/ElementFactory.h>
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#include <LibWeb/DOM/Text.h>
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#include <LibWeb/HTML/HTMLIFrameElement.h>
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#include <LibWeb/HTML/Parser/HTMLDocumentParser.h>
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#include <LibWeb/Loader/FrameLoader.h>
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#include <LibWeb/Loader/ResourceLoader.h>
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#include <LibWeb/Namespace.h>
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#include <LibWeb/Page/Frame.h>
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#include <LibWeb/Page/Page.h>
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namespace Web {
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FrameLoader::FrameLoader(Frame& frame)
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: m_frame(frame)
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{
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}
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FrameLoader::~FrameLoader()
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{
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}
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static bool build_markdown_document(DOM::Document& document, const ByteBuffer& data)
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{
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auto markdown_document = Markdown::Document::parse(data);
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if (!markdown_document)
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return false;
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HTML::HTMLDocumentParser parser(document, markdown_document->render_to_html(), "utf-8");
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parser.run(document.url());
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return true;
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}
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static bool build_text_document(DOM::Document& document, const ByteBuffer& data)
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{
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auto html_element = document.create_element("html");
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document.append_child(html_element);
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auto head_element = document.create_element("head");
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html_element->append_child(head_element);
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auto title_element = document.create_element("title");
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head_element->append_child(title_element);
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auto title_text = document.create_text_node(document.url().basename());
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title_element->append_child(title_text);
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auto body_element = document.create_element("body");
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html_element->append_child(body_element);
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auto pre_element = document.create_element("pre");
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body_element->append_child(pre_element);
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pre_element->append_child(document.create_text_node(String::copy(data)));
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return true;
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}
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static bool build_image_document(DOM::Document& document, const ByteBuffer& data)
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{
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auto image_decoder = Gfx::ImageDecoder::create(data.data(), data.size());
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auto bitmap = image_decoder->bitmap();
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if (!bitmap)
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return false;
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auto html_element = document.create_element("html");
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document.append_child(html_element);
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auto head_element = document.create_element("head");
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html_element->append_child(head_element);
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auto title_element = document.create_element("title");
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head_element->append_child(title_element);
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auto basename = LexicalPath(document.url().path()).basename();
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auto title_text = adopt(*new DOM::Text(document, String::formatted("{} [{}x{}]", basename, bitmap->width(), bitmap->height())));
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title_element->append_child(title_text);
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auto body_element = document.create_element("body");
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html_element->append_child(body_element);
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auto image_element = document.create_element("img");
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image_element->set_attribute(HTML::AttributeNames::src, document.url().to_string());
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body_element->append_child(image_element);
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return true;
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}
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static bool build_gemini_document(DOM::Document& document, const ByteBuffer& data)
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{
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StringView gemini_data { data };
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auto gemini_document = Gemini::Document::parse(gemini_data, document.url());
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String html_data = gemini_document->render_to_html();
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#if GEMINI_DEBUG
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dbgln("Gemini data:\n\"\"\"{}\"\"\"", gemini_data);
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dbgln("Converted to HTML:\n\"\"\"{}\"\"\"", html_data);
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#endif
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HTML::HTMLDocumentParser parser(document, html_data, "utf-8");
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parser.run(document.url());
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return true;
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}
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bool FrameLoader::parse_document(DOM::Document& document, const ByteBuffer& data)
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{
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auto& mime_type = document.content_type();
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if (mime_type == "text/html" || mime_type == "image/svg+xml") {
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HTML::HTMLDocumentParser parser(document, data, document.encoding());
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parser.run(document.url());
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return true;
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}
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if (mime_type.starts_with("image/"))
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return build_image_document(document, data);
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if (mime_type == "text/plain")
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return build_text_document(document, data);
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if (mime_type == "text/markdown")
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return build_markdown_document(document, data);
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if (mime_type == "text/gemini")
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return build_gemini_document(document, data);
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return false;
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}
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bool FrameLoader::load(const LoadRequest& request, Type type)
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{
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if (!request.is_valid()) {
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load_error_page(request.url(), "Invalid request");
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return false;
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}
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auto& url = request.url();
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set_resource(ResourceLoader::the().load_resource(Resource::Type::Generic, request));
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if (type == Type::Navigation) {
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if (auto* page = frame().page())
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page->client().page_did_start_loading(url);
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}
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if (type == Type::IFrame)
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return true;
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if (url.protocol() == "http" || url.protocol() == "https") {
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URL favicon_url;
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favicon_url.set_protocol(url.protocol());
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favicon_url.set_host(url.host());
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favicon_url.set_port(url.port());
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favicon_url.set_path("/favicon.ico");
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ResourceLoader::the().load(
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favicon_url,
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[this, favicon_url](auto data, auto&) {
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dbgln("Favicon downloaded, {} bytes from {}", data.size(), favicon_url);
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auto decoder = Gfx::ImageDecoder::create(data.data(), data.size());
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auto bitmap = decoder->bitmap();
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if (!bitmap) {
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dbgln("Could not decode favicon {}", favicon_url);
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return;
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}
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dbgln("Decoded favicon, {}", bitmap->size());
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if (auto* page = frame().page())
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page->client().page_did_change_favicon(*bitmap);
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});
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}
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return true;
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}
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bool FrameLoader::load(const URL& url, Type type)
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{
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dbgln("FrameLoader::load: {}", url);
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if (!url.is_valid()) {
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load_error_page(url, "Invalid URL");
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return false;
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}
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LoadRequest request;
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request.set_url(url);
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return load(request, type);
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}
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void FrameLoader::load_html(const StringView& html, const URL& url)
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{
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auto document = DOM::Document::create(url);
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HTML::HTMLDocumentParser parser(document, html, "utf-8");
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parser.run(url);
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frame().set_document(&parser.document());
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}
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// FIXME: Use an actual templating engine (our own one when it's built, preferably
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// with a way to check these usages at compile time)
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void FrameLoader::load_error_page(const URL& failed_url, const String& error)
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{
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auto error_page_url = "file:///res/html/error.html";
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ResourceLoader::the().load(
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error_page_url,
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[this, failed_url, error](auto data, auto&) {
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VERIFY(!data.is_null());
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#pragma GCC diagnostic ignored "-Wformat-nonliteral"
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auto html = String::format(
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String::copy(data).characters(),
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escape_html_entities(failed_url.to_string()).characters(),
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escape_html_entities(error).characters());
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#pragma GCC diagnostic pop
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auto document = HTML::parse_html_document(html, failed_url, "utf-8");
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VERIFY(document);
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frame().set_document(document);
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},
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[](auto error) {
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dbgln("Failed to load error page: {}", error);
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VERIFY_NOT_REACHED();
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});
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}
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void FrameLoader::resource_did_load()
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{
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auto url = resource()->url();
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if (!resource()->has_encoded_data()) {
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load_error_page(url, "No data");
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return;
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}
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// FIXME: Also check HTTP status code before redirecting
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auto location = resource()->response_headers().get("Location");
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if (location.has_value()) {
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load(url.complete_url(location.value()), FrameLoader::Type::Navigation);
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return;
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}
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dbgln("I believe this content has MIME type '{}', , encoding '{}'", resource()->mime_type(), resource()->encoding());
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auto document = DOM::Document::create();
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document->set_url(url);
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document->set_encoding(resource()->encoding());
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document->set_content_type(resource()->mime_type());
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frame().set_document(document);
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if (!parse_document(*document, resource()->encoded_data())) {
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load_error_page(url, "Failed to parse content.");
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return;
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}
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if (!url.fragment().is_empty())
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frame().scroll_to_anchor(url.fragment());
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if (auto* host_element = frame().host_element()) {
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// FIXME: Perhaps in the future we'll have a better common base class for <frame> and <iframe>
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VERIFY(is<HTML::HTMLIFrameElement>(*host_element));
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downcast<HTML::HTMLIFrameElement>(*host_element).content_frame_did_load({});
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}
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if (auto* page = frame().page())
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page->client().page_did_finish_loading(url);
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}
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void FrameLoader::resource_did_fail()
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{
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load_error_page(resource()->url(), resource()->error());
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}
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}
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