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(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
301 lines
9.1 KiB
C++
301 lines
9.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/HTMLAnchorElement.h>
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#include <LibWeb/InProcessWebView.h>
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#include <LibWeb/Layout/BreakNode.h>
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#include <LibWeb/Layout/InitialContainingBlockBox.h>
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#include <LibWeb/Layout/TextNode.h>
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#include <LibWeb/Page/Frame.h>
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namespace Web {
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Frame::Frame(DOM::Element& host_element, Frame& main_frame)
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: m_page(*main_frame.page())
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, m_main_frame(main_frame)
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, m_loader(*this)
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, m_event_handler({}, *this)
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, m_host_element(host_element)
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{
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setup();
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}
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Frame::Frame(Page& page)
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: m_page(page)
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, m_main_frame(*this)
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, m_loader(*this)
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, m_event_handler({}, *this)
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{
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setup();
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}
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Frame::~Frame()
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{
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}
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void Frame::setup()
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{
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m_cursor_blink_timer = Core::Timer::construct(500, [this] {
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if (!is_focused_frame())
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return;
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if (m_cursor_position.node() && m_cursor_position.node()->layout_node()) {
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m_cursor_blink_state = !m_cursor_blink_state;
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m_cursor_position.node()->layout_node()->set_needs_display();
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}
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});
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}
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void Frame::did_edit(Badge<EditEventHandler>)
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{
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reset_cursor_blink_cycle();
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}
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void Frame::reset_cursor_blink_cycle()
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{
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m_cursor_blink_state = true;
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m_cursor_blink_timer->restart();
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}
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bool Frame::is_focused_frame() const
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{
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return m_page && &m_page->focused_frame() == this;
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}
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void Frame::set_document(DOM::Document* document)
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{
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if (m_document == document)
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return;
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m_cursor_position = {};
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if (m_document)
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m_document->detach_from_frame({}, *this);
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m_document = document;
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if (m_document) {
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m_document->attach_to_frame({}, *this);
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if (m_page)
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m_page->client().page_did_change_title(m_document->title());
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}
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if (m_page)
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m_page->client().page_did_set_document_in_main_frame(m_document);
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}
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void Frame::set_viewport_rect(const Gfx::IntRect& rect)
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{
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bool did_change = false;
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if (m_size != rect.size()) {
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m_size = rect.size();
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if (m_document)
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m_document->update_layout();
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did_change = true;
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}
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if (m_viewport_scroll_offset != rect.location()) {
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m_viewport_scroll_offset = rect.location();
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did_change = true;
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}
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if (did_change) {
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for (auto* client : m_viewport_clients)
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client->frame_did_set_viewport_rect(rect);
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}
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}
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void Frame::set_size(const Gfx::IntSize& size)
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{
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if (m_size == size)
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return;
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m_size = size;
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if (m_document)
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m_document->update_layout();
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for (auto* client : m_viewport_clients)
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client->frame_did_set_viewport_rect(viewport_rect());
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}
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void Frame::set_viewport_scroll_offset(const Gfx::IntPoint& offset)
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{
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if (m_viewport_scroll_offset == offset)
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return;
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m_viewport_scroll_offset = offset;
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for (auto* client : m_viewport_clients)
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client->frame_did_set_viewport_rect(viewport_rect());
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}
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void Frame::set_needs_display(const Gfx::IntRect& rect)
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{
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if (!viewport_rect().intersects(rect))
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return;
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if (is_main_frame()) {
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if (m_page)
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m_page->client().page_did_invalidate(to_main_frame_rect(rect));
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return;
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}
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if (host_element() && host_element()->layout_node())
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host_element()->layout_node()->set_needs_display();
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}
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void Frame::scroll_to_anchor(const String& fragment)
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{
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if (!document())
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return;
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auto element = document()->get_element_by_id(fragment);
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if (!element) {
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auto candidates = document()->get_elements_by_name(fragment);
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for (auto& candidate : candidates) {
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if (is<HTML::HTMLAnchorElement>(candidate)) {
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element = downcast<HTML::HTMLAnchorElement>(candidate);
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break;
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}
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}
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}
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// FIXME: This is overly aggressive and should be something more like a "update_layout_if_needed()"
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document()->force_layout();
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if (!element || !element->layout_node())
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return;
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auto& layout_node = *element->layout_node();
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Gfx::FloatRect float_rect { layout_node.box_type_agnostic_position(), { (float)viewport_rect().width(), (float)viewport_rect().height() } };
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if (is<Layout::Box>(layout_node)) {
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auto& layout_box = downcast<Layout::Box>(layout_node);
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auto padding_box = layout_box.box_model().padding_box();
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float_rect.move_by(-padding_box.left, -padding_box.top);
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}
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if (m_page)
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m_page->client().page_did_request_scroll_into_view(enclosing_int_rect(float_rect));
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}
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Gfx::IntRect Frame::to_main_frame_rect(const Gfx::IntRect& a_rect)
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{
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auto rect = a_rect;
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rect.set_location(to_main_frame_position(a_rect.location()));
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return rect;
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}
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Gfx::IntPoint Frame::to_main_frame_position(const Gfx::IntPoint& a_position)
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{
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auto position = a_position;
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for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
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if (ancestor->is_main_frame())
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break;
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if (!ancestor->host_element())
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return {};
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if (!ancestor->host_element()->layout_node())
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return {};
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position.move_by(ancestor->host_element()->layout_node()->box_type_agnostic_position().to_type<int>());
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}
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return position;
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}
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void Frame::set_cursor_position(DOM::Position position)
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{
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if (m_cursor_position == position)
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return;
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if (m_cursor_position.node() && m_cursor_position.node()->layout_node())
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m_cursor_position.node()->layout_node()->set_needs_display();
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m_cursor_position = move(position);
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if (m_cursor_position.node() && m_cursor_position.node()->layout_node())
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m_cursor_position.node()->layout_node()->set_needs_display();
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reset_cursor_blink_cycle();
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}
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String Frame::selected_text() const
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{
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StringBuilder builder;
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if (!m_document)
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return {};
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auto* layout_root = m_document->layout_node();
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if (!layout_root)
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return {};
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if (!layout_root->selection().is_valid())
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return {};
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auto selection = layout_root->selection().normalized();
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if (selection.start().layout_node == selection.end().layout_node) {
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if (!is<Layout::TextNode>(*selection.start().layout_node))
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return "";
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return downcast<Layout::TextNode>(*selection.start().layout_node).text_for_rendering().substring(selection.start().index_in_node, selection.end().index_in_node - selection.start().index_in_node);
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}
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// Start node
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auto layout_node = selection.start().layout_node;
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if (is<Layout::TextNode>(*layout_node)) {
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auto& text = downcast<Layout::TextNode>(*layout_node).text_for_rendering();
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builder.append(text.substring(selection.start().index_in_node, text.length() - selection.start().index_in_node));
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}
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// Middle nodes
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layout_node = layout_node->next_in_pre_order();
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while (layout_node && layout_node != selection.end().layout_node) {
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if (is<Layout::TextNode>(*layout_node))
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builder.append(downcast<Layout::TextNode>(*layout_node).text_for_rendering());
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else if (is<Layout::BreakNode>(*layout_node) || is<Layout::BlockBox>(*layout_node))
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builder.append('\n');
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layout_node = layout_node->next_in_pre_order();
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}
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// End node
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VERIFY(layout_node == selection.end().layout_node);
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if (is<Layout::TextNode>(*layout_node)) {
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auto& text = downcast<Layout::TextNode>(*layout_node).text_for_rendering();
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builder.append(text.substring(0, selection.end().index_in_node));
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}
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return builder.to_string();
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}
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void Frame::register_viewport_client(ViewportClient& client)
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{
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auto result = m_viewport_clients.set(&client);
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VERIFY(result == AK::HashSetResult::InsertedNewEntry);
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}
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void Frame::unregister_viewport_client(ViewportClient& client)
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{
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bool was_removed = m_viewport_clients.remove(&client);
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VERIFY(was_removed);
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}
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}
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