mirror of
https://github.com/LadybirdBrowser/ladybird.git
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This is a continuation of the previous commit. Calling initialize() is the first thing that's done after allocating a cell on the JS heap - and in the common case of allocating an object, that's where properties are assigned and intrinsics occasionally accessed. Since those are supposed to live on the realm eventually, this is another step into that direction.
222 lines
9.1 KiB
C++
222 lines
9.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/HashMap.h>
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#include <AK/String.h>
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#include <AK/StringView.h>
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#include <LibJS/Forward.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibJS/Heap/MarkedVector.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/IndexedProperties.h>
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#include <LibJS/Runtime/PrimitiveString.h>
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#include <LibJS/Runtime/PrivateEnvironment.h>
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#include <LibJS/Runtime/PropertyDescriptor.h>
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#include <LibJS/Runtime/PropertyKey.h>
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#include <LibJS/Runtime/Shape.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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#define JS_OBJECT(class_, base_class) \
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public: \
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using Base = base_class; \
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virtual StringView class_name() const override \
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{ \
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return #class_##sv; \
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}
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struct PrivateElement {
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enum class Kind {
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Field,
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Method,
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Accessor
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};
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PrivateName key;
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Kind kind { Kind::Field };
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Value value;
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};
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class Object : public Cell {
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public:
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static Object* create(GlobalObject&, Object* prototype);
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Object(Realm&, Object* prototype);
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explicit Object(Object& prototype);
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explicit Object(Shape&);
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virtual void initialize(Realm&) override;
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virtual ~Object() = default;
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enum class PropertyKind {
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Key,
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Value,
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KeyAndValue,
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};
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enum class IntegrityLevel {
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Sealed,
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Frozen,
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};
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enum class ShouldThrowExceptions {
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No,
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Yes,
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};
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// Please DO NOT make up your own non-standard methods unless you
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// have a very good reason to do so. If any object abstract
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// operation from the spec is missing, add it instead.
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// Functionality for implementation details like shapes and
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// property storage are obviously exempt from this rule :^)
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//
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// Methods named [[Foo]]() in the spec are named internal_foo()
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// here, as they are "The [[Foo]] internal method of a ... object".
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// They must be virtual and may be overridden. All other methods
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// follow the regular PascalCase name converted to camel_case
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// naming convention and must not be virtual.
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// 7.1 Type Conversion, https://tc39.es/ecma262/#sec-type-conversion
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ThrowCompletionOr<Value> ordinary_to_primitive(Value::PreferredType preferred_type) const;
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// 7.2 Testing and Comparison Operations, https://tc39.es/ecma262/#sec-testing-and-comparison-operations
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ThrowCompletionOr<bool> is_extensible() const;
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// 7.3 Operations on Objects, https://tc39.es/ecma262/#sec-operations-on-objects
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ThrowCompletionOr<Value> get(PropertyKey const&) const;
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ThrowCompletionOr<void> set(PropertyKey const&, Value, ShouldThrowExceptions);
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ThrowCompletionOr<bool> create_data_property(PropertyKey const&, Value);
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ThrowCompletionOr<void> create_method_property(PropertyKey const&, Value);
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ThrowCompletionOr<bool> create_data_property_or_throw(PropertyKey const&, Value);
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void create_non_enumerable_data_property_or_throw(PropertyKey const&, Value);
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ThrowCompletionOr<void> define_property_or_throw(PropertyKey const&, PropertyDescriptor const&);
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ThrowCompletionOr<void> delete_property_or_throw(PropertyKey const&);
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ThrowCompletionOr<bool> has_property(PropertyKey const&) const;
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ThrowCompletionOr<bool> has_own_property(PropertyKey const&) const;
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ThrowCompletionOr<bool> set_integrity_level(IntegrityLevel);
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ThrowCompletionOr<bool> test_integrity_level(IntegrityLevel) const;
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ThrowCompletionOr<MarkedVector<Value>> enumerable_own_property_names(PropertyKind kind) const;
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ThrowCompletionOr<void> copy_data_properties(Value source, HashTable<PropertyKey> const& seen_names, GlobalObject& global_object);
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PrivateElement* private_element_find(PrivateName const& name);
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ThrowCompletionOr<void> private_field_add(PrivateName const& name, Value value);
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ThrowCompletionOr<void> private_method_or_accessor_add(PrivateElement element);
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ThrowCompletionOr<Value> private_get(PrivateName const& name);
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ThrowCompletionOr<void> private_set(PrivateName const& name, Value value);
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ThrowCompletionOr<void> define_field(ClassFieldDefinition const&);
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// 10.1 Ordinary Object Internal Methods and Internal Slots, https://tc39.es/ecma262/#sec-ordinary-object-internal-methods-and-internal-slots
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virtual ThrowCompletionOr<Object*> internal_get_prototype_of() const;
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virtual ThrowCompletionOr<bool> internal_set_prototype_of(Object* prototype);
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virtual ThrowCompletionOr<bool> internal_is_extensible() const;
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virtual ThrowCompletionOr<bool> internal_prevent_extensions();
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virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const;
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virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor const&);
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virtual ThrowCompletionOr<bool> internal_has_property(PropertyKey const&) const;
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virtual ThrowCompletionOr<Value> internal_get(PropertyKey const&, Value receiver) const;
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virtual ThrowCompletionOr<bool> internal_set(PropertyKey const&, Value value, Value receiver);
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virtual ThrowCompletionOr<bool> internal_delete(PropertyKey const&);
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virtual ThrowCompletionOr<MarkedVector<Value>> internal_own_property_keys() const;
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ThrowCompletionOr<bool> ordinary_set_with_own_descriptor(PropertyKey const&, Value, Value, Optional<PropertyDescriptor>);
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// 10.4.7 Immutable Prototype Exotic Objects, https://tc39.es/ecma262/#sec-immutable-prototype-exotic-objects
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ThrowCompletionOr<bool> set_immutable_prototype(Object* prototype);
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// 20.1 Object Objects, https://tc39.es/ecma262/#sec-object-objects
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ThrowCompletionOr<Object*> define_properties(Value properties);
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// 14.7.5 The for-in, for-of, and for-await-of Statements
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Optional<Completion> enumerate_object_properties(Function<Optional<Completion>(Value)>) const;
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// Implementation-specific storage abstractions
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Optional<ValueAndAttributes> storage_get(PropertyKey const&) const;
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bool storage_has(PropertyKey const&) const;
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void storage_set(PropertyKey const&, ValueAndAttributes const&);
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void storage_delete(PropertyKey const&);
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// Non-standard methods
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Value get_without_side_effects(PropertyKey const&) const;
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void define_direct_property(PropertyKey const& property_key, Value value, PropertyAttributes attributes) { storage_set(property_key, { value, attributes }); };
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void define_direct_accessor(PropertyKey const&, FunctionObject* getter, FunctionObject* setter, PropertyAttributes attributes);
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void define_native_function(PropertyKey const&, Function<ThrowCompletionOr<Value>(VM&, GlobalObject&)>, i32 length, PropertyAttributes attributes);
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void define_native_accessor(PropertyKey const&, Function<ThrowCompletionOr<Value>(VM&, GlobalObject&)> getter, Function<ThrowCompletionOr<Value>(VM&, GlobalObject&)> setter, PropertyAttributes attributes);
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virtual bool is_function() const { return false; }
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virtual bool is_typed_array() const { return false; }
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virtual bool is_string_object() const { return false; }
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virtual bool is_global_object() const { return false; }
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virtual bool is_proxy_object() const { return false; }
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virtual bool is_native_function() const { return false; }
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virtual bool is_ecmascript_function_object() const { return false; }
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// B.3.7 The [[IsHTMLDDA]] Internal Slot, https://tc39.es/ecma262/#sec-IsHTMLDDA-internal-slot
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virtual bool is_htmldda() const { return false; }
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bool has_parameter_map() const { return m_has_parameter_map; }
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void set_has_parameter_map() { m_has_parameter_map = true; }
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virtual StringView class_name() const override { return "Object"sv; }
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virtual void visit_edges(Cell::Visitor&) override;
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Value get_direct(size_t index) const { return m_storage[index]; }
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IndexedProperties const& indexed_properties() const { return m_indexed_properties; }
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IndexedProperties& indexed_properties() { return m_indexed_properties; }
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void set_indexed_property_elements(Vector<Value>&& values) { m_indexed_properties = IndexedProperties(move(values)); }
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Shape& shape() { return *m_shape; }
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Shape const& shape() const { return *m_shape; }
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GlobalObject& global_object() const;
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void ensure_shape_is_unique();
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template<typename T>
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bool fast_is() const = delete;
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protected:
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enum class GlobalObjectTag { Tag };
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enum class ConstructWithoutPrototypeTag { Tag };
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Object(GlobalObjectTag, Realm&);
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Object(ConstructWithoutPrototypeTag, Realm&);
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void set_prototype(Object*);
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// [[Extensible]]
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bool m_is_extensible { true };
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// [[ParameterMap]]
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bool m_has_parameter_map { false };
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private:
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void set_shape(Shape& shape) { m_shape = &shape; }
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Object* prototype() { return shape().prototype(); }
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Object const* prototype() const { return shape().prototype(); }
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Shape* m_shape { nullptr };
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Vector<Value> m_storage;
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IndexedProperties m_indexed_properties;
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OwnPtr<Vector<PrivateElement>> m_private_elements; // [[PrivateElements]]
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};
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}
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