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This was almost a no-op, except we intern JS exception messages. So the bulk of this patch is porting exception messages to UTF-16.
77 lines
2.2 KiB
C++
77 lines
2.2 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/DOMExceptionPrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/StructuredSerialize.h>
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#include <LibWeb/WebIDL/DOMException.h>
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namespace Web::WebIDL {
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GC_DEFINE_ALLOCATOR(DOMException);
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GC::Ref<DOMException> DOMException::create(JS::Realm& realm, FlyString name, Utf16String const& message)
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{
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return realm.create<DOMException>(realm, move(name), message);
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}
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GC::Ref<DOMException> DOMException::create(JS::Realm& realm)
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{
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return realm.create<DOMException>(realm);
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}
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GC::Ref<DOMException> DOMException::construct_impl(JS::Realm& realm, Utf16String const& message, FlyString name)
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{
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return realm.create<DOMException>(realm, move(name), message);
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}
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DOMException::DOMException(JS::Realm& realm, FlyString name, Utf16String const& message)
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: PlatformObject(realm)
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, m_name(move(name))
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, m_message(message)
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{
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}
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DOMException::DOMException(JS::Realm& realm)
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: PlatformObject(realm)
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{
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}
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DOMException::~DOMException() = default;
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void DOMException::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(DOMException);
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Base::initialize(realm);
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}
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WebIDL::ExceptionOr<void> DOMException::serialization_steps(HTML::TransferDataEncoder& serialized, bool, HTML::SerializationMemory&)
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{
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// 1. Set serialized.[[Name]] to value’s name.
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serialized.encode(m_name.to_string());
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// 2. Set serialized.[[Message]] to value’s message.
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serialized.encode(m_message.to_utf16_string());
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// FIXME: 3. User agents should attach a serialized representation of any interesting accompanying data which are not yet specified, notably the stack property, to serialized.
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return {};
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}
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WebIDL::ExceptionOr<void> DOMException::deserialization_steps(HTML::TransferDataDecoder& serialized, HTML::DeserializationMemory&)
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{
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// 1. Set value’s name to serialized.[[Name]].
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m_name = serialized.decode<String>();
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// 2. Set value’s message to serialized.[[Message]].
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m_message = serialized.decode<Utf16String>();
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// FIXME: 3. If any other data is attached to serialized, then deserialize and attach it to value.
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return {};
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}
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}
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