ladybird/Libraries/LibJS/Runtime/ArgumentsObject.h
Aliaksandr Kalenik d45f8a3081
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LibJS: Add inline caching for adding new own properties to objects
We already had IC support in PutById for the following cases:
- Changing an existing own property
- Calling a setter located in the prototype chain

This was enough to speed up code where structurally identical objects
(same shape) are processed in a loop:
```js
const arr = [{ a: 1 }, { a: 2 }, { a: 3 }];
for (let obj of arr) {
    obj.a += 1;
}
```

However, creating structurally identical objects in a loop was still
slow:
```js
for (let i = 0; i < 10_000_000; i++) {
    const o = {};
    o.a = 1;
    o.b = 2;
    o.c = 3;
}
```

This change addresses that by adding a new IC type that caches both the
source and target shapes, allowing property additions to be fast-pathed
by directly jumping to the shape that already includes the new property.
2025-09-17 12:44:44 +02:00

45 lines
1.7 KiB
C++

/*
* Copyright (c) 2021-2025, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Environment.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class ArgumentsObject final : public Object {
JS_OBJECT(ArgumentsObject, Object);
GC_DECLARE_ALLOCATOR(ArgumentsObject);
public:
virtual void initialize(Realm&) override;
virtual ~ArgumentsObject() override = default;
virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const override;
virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor&, Optional<PropertyDescriptor>* precomputed_get_own_property = nullptr) override;
virtual ThrowCompletionOr<Value> internal_get(PropertyKey const&, Value receiver, CacheableGetPropertyMetadata*, PropertyLookupPhase) const override;
virtual ThrowCompletionOr<bool> internal_set(PropertyKey const&, Value value, Value receiver, CacheableSetPropertyMetadata*, PropertyLookupPhase) override;
virtual ThrowCompletionOr<bool> internal_delete(PropertyKey const&) override;
void set_mapped_names(Vector<Utf16FlyString> mapped_names) { m_mapped_names = move(mapped_names); }
private:
ArgumentsObject(Realm&, Environment&);
[[nodiscard]] bool parameter_map_has(PropertyKey const&) const;
[[nodiscard]] Value get_from_parameter_map(PropertyKey const&) const;
void set_in_parameter_map(PropertyKey const&, Value);
void delete_from_parameter_map(PropertyKey const&);
virtual void visit_edges(Cell::Visitor&) override;
GC::Ref<Environment> m_environment;
Vector<Utf16FlyString> m_mapped_names;
};
}