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This has quite a lot of fall out. But the majority of it is just type or UDL substitution, where the changes just fall through to other function calls. By changing property key storage to UTF-16, the main affected areas are: * NativeFunction names must now be UTF-16 * Bytecode identifiers must now be UTF-16 * Module/binding names must now be UTF-16
44 lines
2 KiB
C++
44 lines
2 KiB
C++
/*
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* Copyright (c) 2022, David Tuin <davidot@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Module.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/Object.h>
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namespace JS {
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class ModuleNamespaceObject final : public Object {
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JS_OBJECT(ModuleNamespaceObject, Object);
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GC_DECLARE_ALLOCATOR(ModuleNamespaceObject);
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public:
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// 10.4.6 Module Namespace Exotic Objects, https://tc39.es/ecma262/#sec-module-namespace-exotic-objects
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virtual ThrowCompletionOr<Object*> internal_get_prototype_of() const override;
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virtual ThrowCompletionOr<bool> internal_set_prototype_of(Object* prototype) override;
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virtual ThrowCompletionOr<bool> internal_is_extensible() const override;
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virtual ThrowCompletionOr<bool> internal_prevent_extensions() override;
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virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const override;
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virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor const&, Optional<PropertyDescriptor>* precomputed_get_own_property = nullptr) override;
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virtual ThrowCompletionOr<bool> internal_has_property(PropertyKey const&) const override;
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virtual ThrowCompletionOr<Value> internal_get(PropertyKey const&, Value receiver, CacheablePropertyMetadata* = nullptr, PropertyLookupPhase = PropertyLookupPhase::OwnProperty) const override;
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virtual ThrowCompletionOr<bool> internal_set(PropertyKey const&, Value value, Value receiver, CacheablePropertyMetadata*, PropertyLookupPhase) override;
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virtual ThrowCompletionOr<bool> internal_delete(PropertyKey const&) override;
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virtual ThrowCompletionOr<GC::RootVector<Value>> internal_own_property_keys() const override;
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virtual void initialize(Realm&) override;
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private:
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ModuleNamespaceObject(Realm&, Module* module, Vector<Utf16FlyString> exports);
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virtual void visit_edges(Visitor&) override;
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GC::Ptr<Module> m_module; // [[Module]]
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Vector<Utf16FlyString> m_exports; // [[Exports]]
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};
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}
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