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This has quite a lot of fall out. But the majority of it is just type or UDL substitution, where the changes just fall through to other function calls. By changing property key storage to UTF-16, the main affected areas are: * NativeFunction names must now be UTF-16 * Bytecode identifiers must now be UTF-16 * Module/binding names must now be UTF-16
232 lines
6.6 KiB
C++
232 lines
6.6 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Utf16FlyString.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/PrimitiveString.h>
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#include <LibJS/Runtime/Symbol.h>
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namespace JS {
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class PropertyKey {
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public:
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enum class StringMayBeNumber {
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Yes,
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No,
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};
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static ThrowCompletionOr<PropertyKey> from_value(VM& vm, Value value)
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{
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VERIFY(!value.is_special_empty_value());
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if (value.is_symbol())
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return PropertyKey { value.as_symbol() };
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if (value.is_integral_number() && value.as_double() >= 0 && value.as_double() < NumericLimits<u32>::max())
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return static_cast<u32>(value.as_double());
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return TRY(value.to_utf16_string(vm));
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}
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static constexpr uintptr_t NORMAL_STRING_FLAG = 0;
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static constexpr uintptr_t SHORT_STRING_FLAG = 1;
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static constexpr uintptr_t SYMBOL_FLAG = 2;
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static constexpr uintptr_t NUMBER_FLAG = 3;
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bool is_string() const { return (m_bits & 3) == NORMAL_STRING_FLAG || (m_bits & 3) == SHORT_STRING_FLAG; }
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bool is_number() const { return (m_bits & 3) == NUMBER_FLAG; }
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bool is_symbol() const { return (m_bits & 3) == SYMBOL_FLAG; }
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PropertyKey() = delete;
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PropertyKey(PropertyKey const& other)
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{
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if (other.is_string())
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new (&m_string) Utf16FlyString(other.m_string);
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else
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m_bits = other.m_bits;
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}
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PropertyKey(PropertyKey&& other) noexcept
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{
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if (other.is_string())
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new (&m_string) Utf16FlyString(move(other.m_string));
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else
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m_bits = exchange(other.m_bits, 0);
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}
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template<Integral T>
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PropertyKey(T index)
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{
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// FIXME: Replace this with requires(IsUnsigned<T>)?
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// Needs changes in various places using `int` (but not actually being in the negative range)
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VERIFY(index >= 0);
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if constexpr (NumericLimits<T>::max() >= NumericLimits<u32>::max()) {
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if (index >= NumericLimits<u32>::max()) {
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new (&m_string) Utf16FlyString { Utf16String::number(index) };
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return;
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}
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}
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m_number = static_cast<u64>(index) << 2 | NUMBER_FLAG;
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}
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PropertyKey(Utf16FlyString string, StringMayBeNumber string_may_be_number = StringMayBeNumber::Yes)
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{
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if (string_may_be_number == StringMayBeNumber::Yes) {
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if (!string.is_empty() && !(string.code_unit_at(0) == '0' && string.length_in_code_units() > 1)) {
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auto property_index = string.to_number<u32>(TrimWhitespace::No);
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if (property_index.has_value() && property_index.value() < NumericLimits<u32>::max()) {
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m_number = static_cast<u64>(property_index.release_value()) << 2 | NUMBER_FLAG;
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return;
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}
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}
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}
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new (&m_string) Utf16FlyString(move(string));
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}
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PropertyKey(Utf16String const& string)
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: PropertyKey(Utf16FlyString { string })
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{
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}
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PropertyKey(GC::Ref<Symbol> symbol)
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{
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m_bits = reinterpret_cast<uintptr_t>(symbol.ptr()) | SYMBOL_FLAG;
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}
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PropertyKey& operator=(PropertyKey const& other)
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{
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if (this != &other) {
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if (is_string())
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m_string.~Utf16FlyString();
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new (this) PropertyKey(other);
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}
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return *this;
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}
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PropertyKey& operator=(PropertyKey&& other) noexcept
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{
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if (this != &other) {
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if (is_string())
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m_string.~Utf16FlyString();
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new (this) PropertyKey(move(other));
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}
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return *this;
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}
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~PropertyKey()
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{
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if (is_string())
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m_string.~Utf16FlyString();
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}
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u32 as_number() const
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{
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VERIFY(is_number());
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return m_number >> 2;
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}
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Utf16FlyString const& as_string() const
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{
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VERIFY(is_string());
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return m_string;
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}
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Symbol const* as_symbol() const
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{
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VERIFY(is_symbol());
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return reinterpret_cast<Symbol const*>(m_bits & ~3ULL);
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}
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Value to_value(VM& vm) const
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{
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if (is_string())
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return Value { PrimitiveString::create(vm, as_string()) };
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if (is_symbol())
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return Value { as_symbol() };
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return Value { PrimitiveString::create(vm, String::number(as_number())) };
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}
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Utf16String to_string() const
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{
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if (is_string())
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return as_string().to_utf16_string();
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if (is_symbol())
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return as_symbol()->descriptive_string();
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return Utf16String::number(as_number());
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}
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void visit_edges(Cell::Visitor& visitor) const
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{
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if (is_symbol())
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visitor.visit(const_cast<Symbol*>(as_symbol()));
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}
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bool operator==(PropertyKey const& other) const
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{
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if (is_string())
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return other.is_string() && m_string == other.m_string;
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if (is_symbol())
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return other.is_symbol() && as_symbol() == other.as_symbol();
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if (other.is_number())
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return as_number() == other.as_number();
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return false;
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}
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private:
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friend Traits<PropertyKey>;
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union {
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Utf16FlyString m_string;
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u64 m_number;
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Symbol const* m_symbol;
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uintptr_t m_bits;
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};
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};
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static_assert(sizeof(PropertyKey) == sizeof(uintptr_t));
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}
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namespace AK {
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template<>
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struct Traits<JS::PropertyKey> : public DefaultTraits<JS::PropertyKey> {
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static unsigned hash(JS::PropertyKey const& name)
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{
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if (name.is_string())
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return name.as_string().hash();
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if (name.is_symbol())
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return ptr_hash(name.as_symbol());
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if (name.is_number())
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return int_hash(name.as_number());
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VERIFY_NOT_REACHED();
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}
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static bool equals(JS::PropertyKey const& a, JS::PropertyKey const& b)
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{
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if (a.is_string())
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return b.is_string() && a.as_string() == b.as_string();
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if (a.is_symbol())
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return b.is_symbol() && a.as_symbol() == b.as_symbol();
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if (a.is_number())
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return b.is_number() && a.as_number() == b.as_number();
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VERIFY_NOT_REACHED();
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}
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};
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template<>
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struct Formatter<JS::PropertyKey> : Formatter<Utf16String> {
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ErrorOr<void> format(FormatBuilder& builder, JS::PropertyKey const& property_key)
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{
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if (property_key.is_number())
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return builder.put_u64(property_key.as_number());
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return Formatter<Utf16String>::format(builder, property_key.to_string());
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}
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};
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}
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