ladybird/Libraries/LibJS/Runtime/SymbolConstructor.cpp
Timothy Flynn 0efa98a57a LibJS+LibWeb+WebContent: Port JS::PropertyKey to UTF-16
This has quite a lot of fall out. But the majority of it is just type or
UDL substitution, where the changes just fall through to other function
calls.

By changing property key storage to UTF-16, the main affected areas are:
* NativeFunction names must now be UTF-16
* Bytecode identifiers must now be UTF-16
* Module/binding names must now be UTF-16
2025-08-05 07:07:15 -04:00

106 lines
3.7 KiB
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/Error.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/SymbolConstructor.h>
namespace JS {
GC_DEFINE_ALLOCATOR(SymbolConstructor);
SymbolConstructor::SymbolConstructor(Realm& realm)
: NativeFunction(realm.vm().names.Symbol.as_string(), realm.intrinsics().function_prototype())
{
}
void SymbolConstructor::initialize(Realm& realm)
{
auto& vm = this->vm();
Base::initialize(realm);
// 20.4.2.9 Symbol.prototype, https://tc39.es/ecma262/#sec-symbol.prototype
define_direct_property(vm.names.prototype, realm.intrinsics().symbol_prototype(), 0);
u8 attr = Attribute::Writable | Attribute::Configurable;
define_native_function(realm, vm.names.for_, for_, 1, attr);
define_native_function(realm, vm.names.keyFor, key_for, 1, attr);
#define __JS_ENUMERATE(SymbolName, snake_name) \
define_direct_property(vm.names.SymbolName, vm.well_known_symbol_##snake_name(), 0);
JS_ENUMERATE_WELL_KNOWN_SYMBOLS
#undef __JS_ENUMERATE
define_direct_property(vm.names.length, Value(0), Attribute::Configurable);
}
// 20.4.1.1 Symbol ( [ description ] ), https://tc39.es/ecma262/#sec-symbol-description
ThrowCompletionOr<Value> SymbolConstructor::call()
{
auto& vm = this->vm();
auto description = vm.argument(0);
// 2. If description is undefined, let descString be undefined.
// 3. Else, let descString be ? ToString(description).
auto description_string = description.is_undefined()
? Optional<Utf16String> {}
: TRY(description.to_utf16_string(vm));
// 4. Return a new Symbol whose [[Description]] is descString.
return Symbol::create(vm, move(description_string), false);
}
// 20.4.1.1 Symbol ( [ description ] ), https://tc39.es/ecma262/#sec-symbol-description
ThrowCompletionOr<GC::Ref<Object>> SymbolConstructor::construct(FunctionObject&)
{
// 1. If NewTarget is not undefined, throw a TypeError exception.
return vm().throw_completion<TypeError>(ErrorType::NotAConstructor, "Symbol");
}
// 20.4.2.2 Symbol.for ( key ), https://tc39.es/ecma262/#sec-symbol.for
JS_DEFINE_NATIVE_FUNCTION(SymbolConstructor::for_)
{
// 1. Let stringKey be ? ToString(key).
auto string_key = TRY(vm.argument(0).to_utf16_string(vm));
// 2. For each element e of the GlobalSymbolRegistry List, do
auto result = vm.global_symbol_registry().get(string_key);
if (result.has_value()) {
// a. If SameValue(e.[[Key]], stringKey) is true, return e.[[Symbol]].
return result.value();
}
// 3. Assert: GlobalSymbolRegistry does not currently contain an entry for stringKey.
VERIFY(!result.has_value());
// 4. Let newSymbol be a new unique Symbol value whose [[Description]] value is stringKey.
auto new_symbol = Symbol::create(vm, string_key, true);
// 5. Append the Record { [[Key]]: stringKey, [[Symbol]]: newSymbol } to the GlobalSymbolRegistry List.
vm.global_symbol_registry().set(string_key, new_symbol);
// 6. Return newSymbol.
return new_symbol;
}
// 20.4.2.6 Symbol.keyFor ( sym ), https://tc39.es/ecma262/#sec-symbol.keyfor
JS_DEFINE_NATIVE_FUNCTION(SymbolConstructor::key_for)
{
auto argument = vm.argument(0);
// 1. If sym is not a Symbol, throw a TypeError exception.
if (!argument.is_symbol())
return vm.throw_completion<TypeError>(ErrorType::NotASymbol, argument.to_string_without_side_effects());
// 2. Return KeyForSymbol(sym).
auto key = argument.as_symbol().key();
return key.has_value()
? PrimitiveString::create(vm, key.release_value())
: js_undefined();
}
}