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Note that we don't use the property for anything yet, as I'm still wrapping my head around how to implement floats.
116 lines
4.7 KiB
C++
116 lines
4.7 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Optional.h>
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#include <LibWeb/CSS/LengthBox.h>
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#include <LibWeb/CSS/StyleValue.h>
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namespace Web {
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class InitialValues {
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public:
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static CSS::Float float_() { return CSS::Float::None; }
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static CSS::WhiteSpace white_space() { return CSS::WhiteSpace::Normal; }
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};
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struct BorderData {
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public:
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Color color { Color::Transparent };
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float width { 0 };
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};
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class LayoutStyle {
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public:
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CSS::Float float_() const { return m_float; }
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Optional<int> z_index() const { return m_z_index; }
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CSS::TextAlign text_align() const { return m_text_align; }
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CSS::Position position() const { return m_position; }
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CSS::WhiteSpace white_space() const { return m_white_space; }
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const Length& width() const { return m_width; }
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const Length& min_width() const { return m_min_width; }
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const Length& max_width() const { return m_max_width; }
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const Length& height() const { return m_height; }
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const Length& min_height() const { return m_min_height; }
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const Length& max_height() const { return m_max_height; }
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const LengthBox& offset() const { return m_offset; }
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const LengthBox& margin() const { return m_margin; }
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const LengthBox& padding() const { return m_padding; }
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const BorderData& border_left() const { return m_border_left; }
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const BorderData& border_top() const { return m_border_top; }
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const BorderData& border_right() const { return m_border_right; }
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const BorderData& border_bottom() const { return m_border_bottom; }
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protected:
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CSS::Float m_float { InitialValues::float_() };
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Optional<int> m_z_index;
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CSS::TextAlign m_text_align;
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CSS::Position m_position;
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CSS::WhiteSpace m_white_space { InitialValues::white_space() };
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Length m_width;
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Length m_min_width;
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Length m_max_width;
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Length m_height;
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Length m_min_height;
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Length m_max_height;
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LengthBox m_offset;
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LengthBox m_margin;
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LengthBox m_padding;
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BorderData m_border_left;
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BorderData m_border_top;
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BorderData m_border_right;
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BorderData m_border_bottom;
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};
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class ImmutableLayoutStyle final : public LayoutStyle {
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};
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class MutableLayoutStyle final : public LayoutStyle {
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public:
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void set_float(CSS::Float value) { m_float = value; }
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void set_z_index(Optional<int> value) { m_z_index = value; }
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void set_text_align(CSS::TextAlign text_align) { m_text_align = text_align; }
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void set_position(CSS::Position position) { m_position = position; }
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void set_white_space(CSS::WhiteSpace value) { m_white_space = value; }
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void set_width(const Length& width) { m_width = width; }
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void set_min_width(const Length& width) { m_min_width = width; }
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void set_max_width(const Length& width) { m_max_width = width; }
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void set_height(const Length& height) { m_height = height; }
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void set_min_height(const Length& height) { m_min_height = height; }
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void set_max_height(const Length& height) { m_max_height = height; }
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void set_offset(const LengthBox& offset) { m_offset = offset; }
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void set_margin(const LengthBox& margin) { m_margin = margin; }
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void set_padding(const LengthBox& padding) { m_padding = padding; }
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BorderData& border_left() { return m_border_left; }
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BorderData& border_top() { return m_border_top; }
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BorderData& border_right() { return m_border_right; }
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BorderData& border_bottom() { return m_border_bottom; }
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};
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}
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