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The situations in IPv4Socket and LocalSocket were mirrors of each other where one had implemented read/write as wrappers and the other had sendto/recvfrom as wrappers. Instead of this silliness, move read and write up to the Socket base. Then mark them final, so subclasses have no choice but to implement sendto and recvfrom.
158 lines
4.6 KiB
C++
158 lines
4.6 KiB
C++
#include <Kernel/FileSystem/FileDescription.h>
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#include <Kernel/Net/IPv4Socket.h>
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#include <Kernel/Net/LocalSocket.h>
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#include <Kernel/Net/Socket.h>
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#include <Kernel/Process.h>
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#include <Kernel/UnixTypes.h>
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#include <LibC/errno_numbers.h>
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KResultOr<NonnullRefPtr<Socket>> Socket::create(int domain, int type, int protocol)
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{
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(void)protocol;
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switch (domain) {
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case AF_LOCAL:
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return LocalSocket::create(type & SOCK_TYPE_MASK);
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case AF_INET:
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return IPv4Socket::create(type & SOCK_TYPE_MASK, protocol);
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default:
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return KResult(-EAFNOSUPPORT);
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}
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}
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Socket::Socket(int domain, int type, int protocol)
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: m_domain(domain)
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, m_type(type)
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, m_protocol(protocol)
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{
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m_origin_pid = current->pid();
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}
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Socket::~Socket()
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{
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}
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KResult Socket::listen(int backlog)
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{
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LOCKER(m_lock);
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if (m_type != SOCK_STREAM)
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return KResult(-EOPNOTSUPP);
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m_backlog = backlog;
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kprintf("Socket{%p} listening with backlog=%d\n", this, m_backlog);
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return KSuccess;
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}
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RefPtr<Socket> Socket::accept()
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{
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LOCKER(m_lock);
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if (m_pending.is_empty())
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return nullptr;
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auto client = m_pending.take_first();
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ASSERT(!client->is_connected());
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client->m_connected = true;
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return client;
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}
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KResult Socket::queue_connection_from(Socket& peer)
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{
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LOCKER(m_lock);
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if (m_pending.size() >= m_backlog)
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return KResult(-ECONNREFUSED);
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m_pending.append(peer);
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return KSuccess;
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}
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KResult Socket::setsockopt(int level, int option, const void* value, socklen_t value_size)
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{
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ASSERT(level == SOL_SOCKET);
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switch (option) {
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case SO_SNDTIMEO:
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if (value_size != sizeof(timeval))
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return KResult(-EINVAL);
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m_send_timeout = *(const timeval*)value;
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return KSuccess;
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case SO_RCVTIMEO:
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if (value_size != sizeof(timeval))
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return KResult(-EINVAL);
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m_receive_timeout = *(const timeval*)value;
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return KSuccess;
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default:
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kprintf("%s(%u): setsockopt() at SOL_SOCKET with unimplemented option %d\n", current->process().name().characters(), current->process().pid(), option);
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return KResult(-ENOPROTOOPT);
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}
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}
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KResult Socket::getsockopt(int level, int option, void* value, socklen_t* value_size)
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{
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ASSERT(level == SOL_SOCKET);
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switch (option) {
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case SO_SNDTIMEO:
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if (*value_size < sizeof(timeval))
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return KResult(-EINVAL);
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*(timeval*)value = m_send_timeout;
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*value_size = sizeof(timeval);
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return KSuccess;
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case SO_RCVTIMEO:
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if (*value_size < sizeof(timeval))
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return KResult(-EINVAL);
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*(timeval*)value = m_receive_timeout;
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*value_size = sizeof(timeval);
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return KSuccess;
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case SO_ERROR:
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if (*value_size < sizeof(int))
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return KResult(-EINVAL);
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kprintf("%s(%u): getsockopt() SO_ERROR: WARNING! I have no idea what the real error is, so I'll just stick my fingers in my ears and pretend there is none! %d\n", current->process().name().characters(), option);
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*(int*)value = 0;
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*value_size = sizeof(int);
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return KSuccess;
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default:
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kprintf("%s(%u): getsockopt() at SOL_SOCKET with unimplemented option %d\n", current->process().name().characters(), option);
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return KResult(-ENOPROTOOPT);
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}
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}
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void Socket::load_receive_deadline()
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{
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kgettimeofday(m_receive_deadline);
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m_receive_deadline.tv_sec += m_receive_timeout.tv_sec;
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m_receive_deadline.tv_usec += m_receive_timeout.tv_usec;
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m_receive_deadline.tv_sec += (m_send_timeout.tv_usec / 1000000) * 1;
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m_receive_deadline.tv_usec %= 1000000;
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}
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void Socket::load_send_deadline()
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{
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kgettimeofday(m_send_deadline);
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m_send_deadline.tv_sec += m_send_timeout.tv_sec;
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m_send_deadline.tv_usec += m_send_timeout.tv_usec;
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m_send_deadline.tv_sec += (m_send_timeout.tv_usec / 1000000) * 1;
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m_send_deadline.tv_usec %= 1000000;
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}
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static const char* to_string(SocketRole role)
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{
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switch (role) {
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case SocketRole::Listener:
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return "Listener";
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case SocketRole::Accepted:
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return "Accepted";
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case SocketRole::Connected:
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return "Connected";
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default:
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return "None";
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}
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}
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String Socket::absolute_path(const FileDescription& description) const
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{
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return String::format("socket:%x (role: %s)", this, to_string(description.socket_role()));
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}
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ssize_t Socket::read(FileDescription& description, u8* buffer, ssize_t size)
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{
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return recvfrom(description, buffer, size, 0, nullptr, 0);
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}
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ssize_t Socket::write(FileDescription& description, const u8* data, ssize_t size)
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{
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return sendto(description, data, size, 0, nullptr, 0);
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}
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