mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-05-03 01:38:52 +00:00
This code has also been optimised to be much more memory friendly by removing a _lot_ of extraneous copies. The result is that, when profiled, it's around 8x faster than the previous implementation. Co-Authored-By: Ali Mohammad Pur <ali.mpfard@gmail.com>
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/*
|
|
* Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/Vector.h>
|
|
#include <LibGfx/Vector4.h>
|
|
|
|
namespace GL {
|
|
|
|
class Clipper final {
|
|
enum ClipPlane : u8 {
|
|
LEFT = 0,
|
|
RIGHT,
|
|
TOP,
|
|
BOTTOM,
|
|
NEAR,
|
|
FAR
|
|
};
|
|
|
|
static constexpr u8 NUMBER_OF_CLIPPING_PLANES = 6;
|
|
static constexpr u8 MAX_CLIPPED_VERTS = 6;
|
|
|
|
static constexpr FloatVector4 clip_planes[] = {
|
|
{ -1, 0, 0, 1 }, // Left Plane
|
|
{ 1, 0, 0, 1 }, // Right Plane
|
|
{ 0, 1, 0, 1 }, // Top Plane
|
|
{ 0, -1, 0, 1 }, // Bottom plane
|
|
{ 0, 0, 1, 1 }, // Near Plane
|
|
{ 0, 0, -1, 1 } // Far Plane
|
|
};
|
|
|
|
static constexpr FloatVector4 clip_plane_normals[] = {
|
|
{ 1, 0, 0, 1 }, // Left Plane
|
|
{ -1, 0, 0, 1 }, // Right Plane
|
|
{ 0, -1, 0, 1 }, // Top Plane
|
|
{ 0, 1, 0, 1 }, // Bottom plane
|
|
{ 0, 0, -1, 1 }, // Near Plane
|
|
{ 0, 0, 1, 1 } // Far Plane
|
|
};
|
|
|
|
public:
|
|
Clipper() { }
|
|
|
|
void clip_triangle_against_frustum(Vector<FloatVector4>& input_vecs);
|
|
const Vector<FloatVector4, MAX_CLIPPED_VERTS>& clipped_verts() const;
|
|
|
|
private:
|
|
bool point_within_clip_plane(const FloatVector4& vertex, ClipPlane plane);
|
|
FloatVector4 clip_intersection_point(const FloatVector4& vec, const FloatVector4& prev_vec, ClipPlane plane_index);
|
|
|
|
private:
|
|
Vector<FloatVector4, MAX_CLIPPED_VERTS> m_clipped_verts;
|
|
};
|
|
|
|
}
|