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Instead, let the /sys/dev/block and /sys/dev/char directories to handle the registering part of SysFSDeviceComponents by themselves.
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <Kernel/FileSystem/SysFS/Component.h>
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#include <Kernel/FileSystem/SysFS/Subsystems/DeviceIdentifiers/DeviceComponent.h>
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#include <Kernel/FileSystem/SysFS/Subsystems/DeviceIdentifiers/Directory.h>
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namespace Kernel {
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class Device;
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class SysFSBlockDevicesDirectory final : public SysFSDirectory {
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public:
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virtual StringView name() const override { return "block"sv; }
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static NonnullRefPtr<SysFSBlockDevicesDirectory> must_create(SysFSDeviceIdentifiersDirectory const&);
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virtual ErrorOr<void> traverse_as_directory(FileSystemID, Function<ErrorOr<void>(FileSystem::DirectoryEntryView const&)>) const override;
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virtual RefPtr<SysFSComponent> lookup(StringView name) override;
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static SysFSBlockDevicesDirectory& the();
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using DevicesList = SpinlockProtected<IntrusiveList<&SysFSDeviceComponent::m_list_node>>;
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DevicesList& devices_list(Badge<Device>) { return m_devices_list; }
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private:
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explicit SysFSBlockDevicesDirectory(SysFSDeviceIdentifiersDirectory const&);
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DevicesList m_devices_list;
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};
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}
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