ladybird/Userland/Libraries/LibJS/Runtime/WeakMap.h
Andreas Kling 6a1b82df2b LibJS: Put zombie cell tracking code behind a compile-time flag
Since this is a debug-only feature, let's not have it impact GC marking
performance when you don't need it.
2021-10-02 16:39:28 +02:00

45 lines
1,009 B
C++

/*
* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/WeakContainer.h>
namespace JS {
class WeakMap final
: public Object
, public WeakContainer {
JS_OBJECT(WeakMap, Object);
public:
static WeakMap* create(GlobalObject&);
explicit WeakMap(Object& prototype);
virtual ~WeakMap() override;
HashMap<Cell*, Value> const& values() const { return m_values; };
HashMap<Cell*, Value>& values() { return m_values; };
virtual void remove_swept_cells(Badge<Heap>, Span<Cell*>) override;
private:
#ifdef JS_TRACK_ZOMBIE_CELLS
virtual void did_become_zombie() override
{
deregister();
}
#endif
void visit_edges(Visitor&) override;
HashMap<Cell*, Value> m_values; // This stores Cell pointers instead of Object pointers to aide with sweeping
};
}