ladybird/LibGUI/GFileSystemModel.h
2019-03-29 17:14:03 +01:00

34 lines
1.1 KiB
C++

#pragma once
#include <LibGUI/GModel.h>
class GFileSystemModel : public GModel {
friend class Node;
public:
enum Mode { Invalid, DirectoriesOnly, FilesAndDirectories };
static Retained<GFileSystemModel> create(const String& root_path = "/", Mode mode = Mode::FilesAndDirectories)
{
return adopt(*new GFileSystemModel(root_path, mode));
}
virtual ~GFileSystemModel() override;
String root_path() const { return m_root_path; }
virtual int row_count(const GModelIndex& = GModelIndex()) const override;
virtual int column_count(const GModelIndex& = GModelIndex()) const override;
virtual GVariant data(const GModelIndex&, Role = Role::Display) const override;
virtual void update() override;
virtual GModelIndex parent_index(const GModelIndex&) const override;
virtual GModelIndex index(int row, int column = 0, const GModelIndex& = GModelIndex()) const override;
virtual void activate(const GModelIndex&) override;
private:
GFileSystemModel(const String& root_path, Mode);
String m_root_path;
Mode m_mode { Invalid };
struct Node;
Node* m_root { nullptr };
};