ladybird/Userland/Libraries/LibDSP/Track.cpp
kleines Filmröllchen a749b16674 Libraries: Add LibDSP
LibDSP is a library for digital signal processing, and is primarily
intended to support the future DAW version of Piano.
2021-08-31 17:03:55 +04:30

110 lines
3.1 KiB
C++

/*
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Track.h"
#include "Processor.h"
#include <AK/Types.h>
using namespace std;
namespace LibDSP {
bool Track::add_processor(NonnullRefPtr<Processor> new_processor)
{
m_processor_chain.append(move(new_processor));
if (!check_processor_chain_valid()) {
m_processor_chain.take_last();
return false;
}
return true;
}
bool Track::check_processor_chain_valid_with_initial_type(SignalType initial_type) const
{
Processor const* previous_processor = nullptr;
for (auto& processor : m_processor_chain) {
// The first processor must have the given initial signal type as input.
if (previous_processor == nullptr) {
if (processor.input_type() != initial_type)
return false;
} else if (previous_processor->output_type() != processor.input_type())
return false;
previous_processor = &processor;
}
return true;
}
bool AudioTrack::check_processor_chain_valid() const
{
return check_processor_chain_valid_with_initial_type(SignalType::Sample);
}
bool NoteTrack::check_processor_chain_valid() const
{
return check_processor_chain_valid_with_initial_type(SignalType::Note);
}
Sample Track::current_signal()
{
Signal the_signal = current_clips_signal();
for (auto& processor : m_processor_chain) {
the_signal = processor.process(the_signal);
}
VERIFY(the_signal.type() == SignalType::Sample);
return the_signal.get<Sample>();
}
Signal NoteTrack::current_clips_signal()
{
u32 time = m_transport->time();
// Find the currently playing clip.
NoteClip* playing_clip = nullptr;
for (auto& clip : m_clips) {
if (clip.start() <= time && clip.end() >= time) {
playing_clip = &clip;
break;
}
}
if (playing_clip == nullptr) {
return Signal(Vector<RollNote>());
}
// Find the playing notes inside the clip.
Vector<RollNote> playing_notes;
// FIXME: performance?
for (auto& note_list : playing_clip->notes()) {
for (auto& note : note_list) {
if (note.on_sample >= time && note.off_sample >= time)
break;
if (note.on_sample <= time && note.off_sample >= time)
// FIXME: This copies the note, but we don't rely on playing_clip to keep its notes around.
playing_notes.append(note);
}
}
return Signal(playing_notes);
}
Signal AudioTrack::current_clips_signal()
{
// Find the currently playing clip.
u32 time = m_transport->time();
AudioClip* playing_clip = nullptr;
for (auto& clip : m_clips) {
if (clip.start() <= time && clip.end() >= time) {
playing_clip = &clip;
break;
}
}
if (playing_clip == nullptr) {
return Signal(static_cast<Sample const&>(SAMPLE_OFF));
}
// Index into the clip's samples.
u32 effective_sample = time - playing_clip->start();
return Signal(playing_clip->sample_at(effective_sample));
}
}