mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-05-05 02:33:03 +00:00
LibDSP is a library for digital signal processing, and is primarily intended to support the future DAW version of Piano.
110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
/*
|
|
* Copyright (c) 2021, kleines Filmröllchen <malu.bertsch@gmail.com>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include "Track.h"
|
|
#include "Processor.h"
|
|
#include <AK/Types.h>
|
|
|
|
using namespace std;
|
|
|
|
namespace LibDSP {
|
|
|
|
bool Track::add_processor(NonnullRefPtr<Processor> new_processor)
|
|
{
|
|
m_processor_chain.append(move(new_processor));
|
|
if (!check_processor_chain_valid()) {
|
|
m_processor_chain.take_last();
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool Track::check_processor_chain_valid_with_initial_type(SignalType initial_type) const
|
|
{
|
|
Processor const* previous_processor = nullptr;
|
|
for (auto& processor : m_processor_chain) {
|
|
// The first processor must have the given initial signal type as input.
|
|
if (previous_processor == nullptr) {
|
|
if (processor.input_type() != initial_type)
|
|
return false;
|
|
} else if (previous_processor->output_type() != processor.input_type())
|
|
return false;
|
|
previous_processor = &processor;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool AudioTrack::check_processor_chain_valid() const
|
|
{
|
|
return check_processor_chain_valid_with_initial_type(SignalType::Sample);
|
|
}
|
|
|
|
bool NoteTrack::check_processor_chain_valid() const
|
|
{
|
|
return check_processor_chain_valid_with_initial_type(SignalType::Note);
|
|
}
|
|
|
|
Sample Track::current_signal()
|
|
{
|
|
Signal the_signal = current_clips_signal();
|
|
for (auto& processor : m_processor_chain) {
|
|
the_signal = processor.process(the_signal);
|
|
}
|
|
VERIFY(the_signal.type() == SignalType::Sample);
|
|
return the_signal.get<Sample>();
|
|
}
|
|
|
|
Signal NoteTrack::current_clips_signal()
|
|
{
|
|
u32 time = m_transport->time();
|
|
// Find the currently playing clip.
|
|
NoteClip* playing_clip = nullptr;
|
|
for (auto& clip : m_clips) {
|
|
if (clip.start() <= time && clip.end() >= time) {
|
|
playing_clip = &clip;
|
|
break;
|
|
}
|
|
}
|
|
if (playing_clip == nullptr) {
|
|
return Signal(Vector<RollNote>());
|
|
}
|
|
|
|
// Find the playing notes inside the clip.
|
|
Vector<RollNote> playing_notes;
|
|
// FIXME: performance?
|
|
for (auto& note_list : playing_clip->notes()) {
|
|
for (auto& note : note_list) {
|
|
if (note.on_sample >= time && note.off_sample >= time)
|
|
break;
|
|
if (note.on_sample <= time && note.off_sample >= time)
|
|
// FIXME: This copies the note, but we don't rely on playing_clip to keep its notes around.
|
|
playing_notes.append(note);
|
|
}
|
|
}
|
|
return Signal(playing_notes);
|
|
}
|
|
|
|
Signal AudioTrack::current_clips_signal()
|
|
{
|
|
// Find the currently playing clip.
|
|
u32 time = m_transport->time();
|
|
AudioClip* playing_clip = nullptr;
|
|
for (auto& clip : m_clips) {
|
|
if (clip.start() <= time && clip.end() >= time) {
|
|
playing_clip = &clip;
|
|
break;
|
|
}
|
|
}
|
|
if (playing_clip == nullptr) {
|
|
return Signal(static_cast<Sample const&>(SAMPLE_OFF));
|
|
}
|
|
|
|
// Index into the clip's samples.
|
|
u32 effective_sample = time - playing_clip->start();
|
|
return Signal(playing_clip->sample_at(effective_sample));
|
|
}
|
|
|
|
}
|