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This macro goes at the top of every CObject-derived class like so: class SomeClass : public CObject { C_OBJECT(SomeClass) public: ... At the moment, all it does is create an override for the class_name() getter but in the future this will be used to automatically insert member functions into these classes.
24 lines
540 B
C++
24 lines
540 B
C++
#pragma once
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#include <LibGUI/GDialog.h>
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class GButton;
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class GTextEditor;
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class GInputBox : public GDialog {
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C_OBJECT(GInputBox)
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public:
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explicit GInputBox(const StringView& prompt, const StringView& title, CObject* parent = nullptr);
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virtual ~GInputBox() override;
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String text_value() const { return m_text_value; }
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private:
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void build();
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String m_prompt;
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String m_text_value;
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GButton* m_ok_button { nullptr };
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GButton* m_cancel_button { nullptr };
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GTextEditor* m_text_editor { nullptr };
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};
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