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This macro goes at the top of every CObject-derived class like so: class SomeClass : public CObject { C_OBJECT(SomeClass) public: ... At the moment, all it does is create an override for the class_name() getter but in the future this will be used to automatically insert member functions into these classes.
34 lines
876 B
C++
34 lines
876 B
C++
#pragma once
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#include <LibGUI/GDialog.h>
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class GMessageBox : public GDialog {
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C_OBJECT(GMessageBox)
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public:
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enum class Type {
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None,
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Information,
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Warning,
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Error,
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};
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enum class InputType {
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OK,
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OKCancel,
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};
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explicit GMessageBox(const StringView& text, const StringView& title, Type type = Type::None, InputType = InputType::OK, CObject* parent = nullptr);
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virtual ~GMessageBox() override;
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static void show(const StringView& text, const StringView& title, Type type = Type::None, InputType = InputType::OK, CObject* parent = nullptr);
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private:
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bool should_include_ok_button() const;
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bool should_include_cancel_button() const;
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void build();
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RefPtr<GraphicsBitmap> icon() const;
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String m_text;
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Type m_type { Type::None };
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InputType m_input_type { InputType::OK };
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};
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