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This will replace the system menu in the top left of the screen. The button behavior doesn't feel quite perfect yet, but this will work for now!
56 lines
2.2 KiB
C++
56 lines
2.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "WindowList.h"
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#include <LibGUI/Widget.h>
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#include <LibGUI/Window.h>
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class TaskbarWindow final : public GUI::Window {
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C_OBJECT(TaskbarWindow);
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public:
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virtual ~TaskbarWindow() override;
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static int taskbar_height() { return 28; }
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private:
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explicit TaskbarWindow(NonnullRefPtr<GUI::Menu> start_menu);
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void create_quick_launch_bar();
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void on_screen_rect_change(const Gfx::IntRect&);
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NonnullRefPtr<GUI::Button> create_button(const WindowIdentifier&);
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void add_window_button(::Window&, const WindowIdentifier&);
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void remove_window_button(::Window&, bool);
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void update_window_button(::Window&, bool);
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::Window* find_window_owner(::Window&) const;
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virtual void wm_event(GUI::WMEvent&) override;
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NonnullRefPtr<GUI::Menu> m_start_menu;
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RefPtr<GUI::Widget> m_task_button_container;
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RefPtr<Gfx::Bitmap> m_default_icon;
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};
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