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This is not really a context, but more of a set of parameters for creating a Parser. So, treat it as such: Rename it to ParsingParams, and store its values and methods directly in the Parser instead of keeping the ParsingContext around. This has a nice side-effect of not including DOM/Document.h everywhere that needs a Parser.
136 lines
5.5 KiB
C++
136 lines
5.5 KiB
C++
/*
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* Copyright (c) 2020-2022, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/String.h>
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#include <LibWeb/CSS/Parser/Parser.h>
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#include <LibWeb/HTML/Canvas/CanvasState.h>
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#include <LibWeb/HTML/CanvasGradient.h>
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#include <LibWeb/HTML/CanvasPattern.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/canvas.html#canvasfillstrokestyles
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template<typename IncludingClass>
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class CanvasFillStrokeStyles {
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public:
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~CanvasFillStrokeStyles() = default;
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using FillOrStrokeStyleVariant = Variant<String, GC::Root<CanvasGradient>, GC::Root<CanvasPattern>>;
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void set_fill_style(FillOrStrokeStyleVariant style)
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{
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-fillstyle
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style.visit(
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// 1. If the given value is a string, then:
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[&](String const& string) {
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// 1. Let context be this's canvas attribute's value, if that is an element; otherwise null.
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// 2. Let parsedValue be the result of parsing the given value with context if non-null.
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// FIXME: Parse a color value
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// https://drafts.csswg.org/css-color/#parse-a-css-color-value
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auto style_value = parse_css_value(CSS::Parser::ParsingParams(), string, CSS::PropertyID::Color);
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if (style_value && style_value->has_color()) {
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auto parsedValue = style_value->to_color(OptionalNone());
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// 4. Set this's fill style to parsedValue.
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my_drawing_state().fill_style = parsedValue;
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} else {
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// 3. If parsedValue is failure, then return.
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return;
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}
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// 5. Return.
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return;
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},
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[&](auto fill_or_stroke_style) {
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// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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// 3. Set this's fill style to the given value.
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my_drawing_state().fill_style = fill_or_stroke_style;
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});
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}
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FillOrStrokeStyleVariant fill_style() const
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{
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return my_drawing_state().fill_style.to_js_fill_or_stroke_style();
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}
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void set_stroke_style(FillOrStrokeStyleVariant style)
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{
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-strokestyle
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style.visit(
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// 1. If the given value is a string, then:
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[&](String const& string) {
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// 1. Let context be this's canvas attribute's value, if that is an element; otherwise null.
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// 2. Let parsedValue be the result of parsing the given value with context if non-null.
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// FIXME: Parse a color value
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// https://drafts.csswg.org/css-color/#parse-a-css-color-value
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auto style_value = parse_css_value(CSS::Parser::ParsingParams(), string, CSS::PropertyID::Color);
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if (style_value && style_value->has_color()) {
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auto parsedValue = style_value->to_color(OptionalNone());
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// 4. Set this's stroke style to parsedValue.
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my_drawing_state().stroke_style = parsedValue;
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} else {
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// 3. If parsedValue is failure, then return.
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return;
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}
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// 5. Return.
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return;
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},
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[&](auto fill_or_stroke_style) {
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// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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// 3. Set this's stroke style to the given value.
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my_drawing_state().fill_style = fill_or_stroke_style;
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});
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}
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FillOrStrokeStyleVariant stroke_style() const
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{
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return my_drawing_state().stroke_style.to_js_fill_or_stroke_style();
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}
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WebIDL::ExceptionOr<GC::Ref<CanvasGradient>> create_radial_gradient(double x0, double y0, double r0, double x1, double y1, double r1)
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{
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auto& realm = static_cast<IncludingClass&>(*this).realm();
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return CanvasGradient::create_radial(realm, x0, y0, r0, x1, y1, r1);
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}
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GC::Ref<CanvasGradient> create_linear_gradient(double x0, double y0, double x1, double y1)
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{
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auto& realm = static_cast<IncludingClass&>(*this).realm();
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return CanvasGradient::create_linear(realm, x0, y0, x1, y1).release_value_but_fixme_should_propagate_errors();
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}
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GC::Ref<CanvasGradient> create_conic_gradient(double start_angle, double x, double y)
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{
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auto& realm = static_cast<IncludingClass&>(*this).realm();
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return CanvasGradient::create_conic(realm, start_angle, x, y).release_value_but_fixme_should_propagate_errors();
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}
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WebIDL::ExceptionOr<GC::Ptr<CanvasPattern>> create_pattern(CanvasImageSource const& image, StringView repetition)
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{
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auto& realm = static_cast<IncludingClass&>(*this).realm();
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return CanvasPattern::create(realm, image, repetition);
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}
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protected:
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CanvasFillStrokeStyles() = default;
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private:
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CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
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CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
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};
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}
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