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Before this change, we were going through the chain of base classes for each IDL interface object and having them set the prototype to their prototype. Instead of doing that, reorder things so that we set the right prototype immediately in Foo::initialize(), and then don't bother in all the base class overrides. This knocks off a ~1% profile item on Speedometer 3.
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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* Copyright (c) 2025, the Ladybird developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/Realm.h>
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#include <LibWeb/Bindings/BarPropPrototype.h>
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#include <LibWeb/HTML/BarProp.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::HTML {
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GC_DEFINE_ALLOCATOR(BarProp);
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GC::Ref<BarProp> BarProp::create(JS::Realm& realm)
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{
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return realm.create<BarProp>(realm);
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}
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BarProp::BarProp(JS::Realm& realm)
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: Bindings::PlatformObject(realm)
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{
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}
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// https://html.spec.whatwg.org/multipage/nav-history-apis.html#dom-barprop-visible
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bool BarProp::visible() const
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{
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// 1. Let browsingContext be this's relevant global object's browsing context.
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auto& global_object = HTML::relevant_global_object(*this);
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auto* browsing_context = as<HTML::Window>(global_object).associated_document().browsing_context();
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// 2. If browsingContext is null, then return true.
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if (!browsing_context) {
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return true;
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}
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// 3. Return the negation of browsingContext's top-level browsing context's is popup.
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return browsing_context->top_level_browsing_context()->is_popup() != TokenizedFeature::Popup::Yes;
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}
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void BarProp::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(BarProp);
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Base::initialize(realm);
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}
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}
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