ladybird/Libraries/LibWeb/HTML/HTMLButtonElement.h
Sam Atkins ff1ef07160
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LibWeb/HTML: Update HTMLButtonElement.type to match spec changes
Corresponds to part of https://github.com/whatwg/html/pull/9841 and then
https://github.com/whatwg/html/pull/11047

Adding `Auto` as a type state feels a little odd, as it's not an actual
type allowed in HTML. However, it's the default state when the value is
missing or invalid, which works out the same, as long as we never
serialize "auto", which we don't.
2025-02-22 14:59:39 +00:00

97 lines
3.4 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/ARIA/Roles.h>
#include <LibWeb/HTML/FormAssociatedElement.h>
#include <LibWeb/HTML/HTMLElement.h>
#include <LibWeb/HTML/PopoverInvokerElement.h>
namespace Web::HTML {
#define ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTES \
__ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE(submit, Submit) \
__ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE(reset, Reset) \
__ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE(button, Button) \
__ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE(auto, Auto)
class HTMLButtonElement final
: public HTMLElement
, public FormAssociatedElement
, public PopoverInvokerElement {
WEB_PLATFORM_OBJECT(HTMLButtonElement, HTMLElement);
GC_DECLARE_ALLOCATOR(HTMLButtonElement);
FORM_ASSOCIATED_ELEMENT(HTMLElement, HTMLButtonElement)
public:
virtual ~HTMLButtonElement() override;
virtual void initialize(JS::Realm&) override;
enum class TypeAttributeState {
#define __ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE(_, state) state,
ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTES
#undef __ENUMERATE_HTML_BUTTON_TYPE_ATTRIBUTE
};
TypeAttributeState type_state() const;
String type_for_bindings() const;
WebIDL::ExceptionOr<void> set_type_for_bindings(String const&);
virtual void form_associated_element_attribute_changed(FlyString const& name, Optional<String> const& value, Optional<FlyString> const& namespace_) override;
// ^EventTarget
// https://html.spec.whatwg.org/multipage/interaction.html#the-tabindex-attribute:the-button-element
// https://html.spec.whatwg.org/multipage/interaction.html#focusable-area
// https://html.spec.whatwg.org/multipage/semantics-other.html#concept-element-disabled
virtual bool is_focusable() const override;
// ^FormAssociatedElement
// https://html.spec.whatwg.org/multipage/forms.html#category-listed
virtual bool is_listed() const override { return true; }
// https://html.spec.whatwg.org/multipage/forms.html#category-submit
virtual bool is_submittable() const override { return true; }
// https://html.spec.whatwg.org/multipage/forms.html#category-autocapitalize
virtual bool is_auto_capitalize_inheriting() const override { return true; }
// https://html.spec.whatwg.org/multipage/forms.html#concept-button
// https://html.spec.whatwg.org/multipage/form-elements.html#the-button-element:concept-button
virtual bool is_button() const override { return true; }
virtual bool is_submit_button() const override;
// ^HTMLElement
// https://html.spec.whatwg.org/multipage/forms.html#category-label
virtual bool is_labelable() const override { return true; }
// https://www.w3.org/TR/html-aria/#el-button
virtual Optional<ARIA::Role> default_role() const override { return ARIA::Role::button; }
virtual String value() const override;
virtual bool has_activation_behavior() const override;
virtual void activation_behavior(DOM::Event const&) override;
private:
virtual void visit_edges(Visitor&) override;
virtual bool is_html_button_element() const override { return true; }
HTMLButtonElement(DOM::Document&, DOM::QualifiedName);
// ^DOM::Element
virtual i32 default_tab_index_value() const override;
};
}
namespace Web::DOM {
template<>
inline bool Node::fast_is<HTML::HTMLButtonElement>() const { return is_html_button_element(); }
}