ladybird/Userland/Applications/SystemMonitor/ProcessModel.h
Tom 7e77a2ec40 Everywhere: Improve CPU usage calculation
As threads come and go, we can't simply account for how many time
slices the threads at any given point may have been using. We need to
also account for threads that have since disappeared. This means we
also need to track how many time slices we have expired globally.

However, because this doesn't account for context switches outside of
the system timer tick values may still be under-reported. To solve this
we will need to track more accurate time information on each context
switch.

This also fixes top's cpu usage calculation which was still based on
the number of context switches.

Fixes #6473
2021-07-18 22:08:26 +02:00

135 lines
3.4 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/NonnullOwnPtrVector.h>
#include <AK/String.h>
#include <AK/Vector.h>
#include <LibGUI/Model.h>
#include <unistd.h>
class GraphWidget;
class ProcessModel final : public GUI::Model {
public:
enum Column {
Icon = 0,
PID,
Name,
CPU,
State,
User,
Virtual,
DirtyPrivate,
Pledge,
Physical,
CleanInode,
PurgeableVolatile,
PurgeableNonvolatile,
Veil,
Processor,
Priority,
TID,
PPID,
PGID,
SID,
Syscalls,
InodeFaults,
ZeroFaults,
CowFaults,
FileReadBytes,
FileWriteBytes,
UnixSocketReadBytes,
UnixSocketWriteBytes,
IPv4SocketReadBytes,
IPv4SocketWriteBytes,
__Count
};
static ProcessModel& the();
static NonnullRefPtr<ProcessModel> create() { return adopt_ref(*new ProcessModel); }
virtual ~ProcessModel() override;
virtual int row_count(const GUI::ModelIndex&) const override;
virtual int column_count(const GUI::ModelIndex&) const override;
virtual String column_name(int column) const override;
virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override;
virtual void update() override;
virtual bool is_column_sortable(int column_index) const override { return column_index != Column::Icon; }
struct CpuInfo {
u32 id;
float total_cpu_percent { 0.0 };
float total_cpu_percent_kernel { 0.0 };
explicit CpuInfo(u32 id)
: id(id)
{
}
};
Function<void(const NonnullOwnPtrVector<CpuInfo>&)> on_cpu_info_change;
Function<void(int process_count, int thread_count)> on_state_update;
const NonnullOwnPtrVector<CpuInfo>& cpus() const { return m_cpus; }
private:
ProcessModel();
struct ThreadState {
pid_t tid;
pid_t pid;
pid_t ppid;
pid_t pgid;
pid_t sid;
unsigned ticks_user;
unsigned ticks_kernel;
bool kernel;
String executable;
String name;
String state;
String user;
String pledge;
String veil;
u32 cpu;
u32 priority;
size_t amount_virtual;
size_t amount_resident;
size_t amount_dirty_private;
size_t amount_clean_inode;
size_t amount_purgeable_volatile;
size_t amount_purgeable_nonvolatile;
unsigned syscall_count;
unsigned inode_faults;
unsigned zero_faults;
unsigned cow_faults;
unsigned unix_socket_read_bytes;
unsigned unix_socket_write_bytes;
unsigned ipv4_socket_read_bytes;
unsigned ipv4_socket_write_bytes;
unsigned file_read_bytes;
unsigned file_write_bytes;
float cpu_percent;
float cpu_percent_kernel;
};
struct Thread {
ThreadState current_state;
ThreadState previous_state;
};
HashMap<int, NonnullOwnPtr<Thread>> m_threads;
NonnullOwnPtrVector<CpuInfo> m_cpus;
Vector<int> m_tids;
RefPtr<Core::File> m_proc_all;
GUI::Icon m_kernel_process_icon;
u64 m_total_ticks_scheduled { 0 };
u64 m_total_ticks_scheduled_kernel { 0 };
bool m_has_total_ticks { false };
};