ladybird/Userland/Libraries/LibWeb/DOM/Window.h
Andreas Kling 831fdcaabc LibWeb: Add the PageTransitionEvent interface and fire "pageshow" events
We now fire "pageshow" events at the appropriate time during document
loading (done by the parser.)

Note that there are no corresponding "pagehide" events yet.
2021-09-26 12:47:51 +02:00

109 lines
3.4 KiB
C++

/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/IDAllocator.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/Bindings/Wrappable.h>
#include <LibWeb/CSS/MediaQueryList.h>
#include <LibWeb/CSS/Screen.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/HTML/GlobalEventHandlers.h>
namespace Web::DOM {
class RequestAnimationFrameCallback;
class Window final
: public RefCounted<Window>
, public EventTarget
, public HTML::GlobalEventHandlers {
public:
static NonnullRefPtr<Window> create_with_document(Document&);
~Window();
using RefCounted::ref;
using RefCounted::unref;
virtual void ref_event_target() override { RefCounted::ref(); }
virtual void unref_event_target() override { RefCounted::unref(); }
virtual bool dispatch_event(NonnullRefPtr<Event>) override;
virtual JS::Object* create_wrapper(JS::GlobalObject&) override;
Page* page();
Page const* page() const;
Document const& associated_document() const { return *m_associated_document; }
Document& associated_document() { return *m_associated_document; }
void alert(String const&);
bool confirm(String const&);
String prompt(String const&, String const&);
i32 request_animation_frame(JS::FunctionObject&);
void cancel_animation_frame(i32);
i32 set_timeout(JS::FunctionObject&, i32);
i32 set_interval(JS::FunctionObject&, i32);
void clear_timeout(i32);
void clear_interval(i32);
int inner_width() const;
int inner_height() const;
void did_set_location_href(Badge<Bindings::LocationObject>, AK::URL const& new_href);
void did_call_location_reload(Badge<Bindings::LocationObject>);
Bindings::WindowObject* wrapper() { return m_wrapper; }
Bindings::WindowObject const* wrapper() const { return m_wrapper; }
void set_wrapper(Badge<Bindings::WindowObject>, Bindings::WindowObject&);
i32 allocate_timer_id(Badge<Timer>);
void deallocate_timer_id(Badge<Timer>, i32);
void timer_did_fire(Badge<Timer>, Timer&);
HighResolutionTime::Performance& performance() { return *m_performance; }
CSS::Screen& screen() { return *m_screen; }
Event const* current_event() const { return m_current_event; }
void set_current_event(Event* event) { m_current_event = event; }
NonnullRefPtr<CSS::CSSStyleDeclaration> get_computed_style(DOM::Element&) const;
NonnullRefPtr<CSS::MediaQueryList> match_media(String);
float scroll_x() const;
float scroll_y() const;
void fire_a_page_transition_event(FlyString event_name, bool persisted);
private:
explicit Window(Document&);
// ^HTML::GlobalEventHandlers
virtual DOM::EventTarget& global_event_handlers_to_event_target() override { return *this; }
// https://html.spec.whatwg.org/multipage/window-object.html#concept-document-window
WeakPtr<Document> m_associated_document;
WeakPtr<Bindings::WindowObject> m_wrapper;
IDAllocator m_timer_id_allocator;
HashMap<int, NonnullRefPtr<Timer>> m_timers;
NonnullOwnPtr<HighResolutionTime::Performance> m_performance;
NonnullRefPtr<CSS::Screen> m_screen;
RefPtr<Event> m_current_event;
HashMap<i32, NonnullRefPtr<RequestAnimationFrameCallback>> m_request_animation_frame_callbacks;
};
}