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This Intrinsics object hangs off of a new HostDefined struct that takes the place of EnvironmentSettingsObject as the true [[HostDefined]] slot on JS::Realm objects created by LibWeb. This gets the intrinsics off of the GlobalObject, Window, similar to the previous refactor of LibJS to move the intrinsics into the Realm's [[Intrinics]] internal slot. A side effect of this change is that we cannot fully initialize a Window object until the [[HostDefined]] slot has been installed into the realm, which happens with the creation of the WindowEnvironmentSettingsObject. As such, any Window usage that has not been funned through a WindowESO will not have any cached Web prototyped or constructors, and will not have Window APIs available to javascript code. Currently this seems limited to usage of Window in the CSS parser, but a subsequent commit will clean those up to take Realm as well. However, this commit compiles so let's cut it off here :^).
138 lines
6.1 KiB
C++
138 lines
6.1 KiB
C++
/*
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* Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <LibJS/Forward.h>
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#include <LibJS/Runtime/AbstractOperations.h>
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#include <LibJS/Runtime/FunctionObject.h>
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#include <LibWeb/Bindings/HostDefined.h>
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#include <LibWeb/HTML/Scripting/Environments.h>
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#include <LibWeb/WebIDL/CallbackType.h>
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namespace Web::WebIDL {
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ErrorOr<ByteBuffer> get_buffer_source_copy(JS::Object const& buffer_source);
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// https://webidl.spec.whatwg.org/#call-user-object-operation-return
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inline JS::Completion clean_up_on_return(HTML::EnvironmentSettingsObject& stored_settings, HTML::EnvironmentSettingsObject& relevant_settings, JS::Completion& completion)
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{
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// Return: at this point completion will be set to an ECMAScript completion value.
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// 1. Clean up after running a callback with stored settings.
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stored_settings.clean_up_after_running_callback();
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// 2. Clean up after running script with relevant settings.
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relevant_settings.clean_up_after_running_script();
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// 3. If completion is a normal completion, return completion.
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if (completion.type() == JS::Completion::Type::Normal)
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return completion;
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// 4. If completion is an abrupt completion and the operation has a return type that is not a promise type, return completion.
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// FIXME: This does not handle promises and thus always returns completion at this point.
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return completion;
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// FIXME: 5. Let rejectedPromise be ! Call(%Promise.reject%, %Promise%, «completion.[[Value]]»).
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// FIXME: 6. Return the result of converting rejectedPromise to the operation’s return type.
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}
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// https://webidl.spec.whatwg.org/#call-a-user-objects-operation
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template<typename... Args>
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JS::Completion call_user_object_operation(WebIDL::CallbackType& callback, String const& operation_name, Optional<JS::Value> this_argument, Args&&... args)
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{
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// 1. Let completion be an uninitialized variable.
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JS::Completion completion;
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// 2. If thisArg was not given, let thisArg be undefined.
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if (!this_argument.has_value())
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this_argument = JS::js_undefined();
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// 3. Let O be the ECMAScript object corresponding to value.
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auto& object = callback.callback;
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// 4. Let realm be O’s associated Realm.
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auto& realm = object.shape().realm();
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// 5. Let relevant settings be realm’s settings object.
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auto& relevant_settings = Bindings::host_defined_environment_settings_object(realm);
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// 6. Let stored settings be value’s callback context.
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auto& stored_settings = callback.callback_context;
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// 7. Prepare to run script with relevant settings.
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relevant_settings.prepare_to_run_script();
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// 8. Prepare to run a callback with stored settings.
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stored_settings.prepare_to_run_callback();
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// 9. Let X be O.
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auto* actual_function_object = &object;
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// 10. If ! IsCallable(O) is false, then:
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if (!object.is_function()) {
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// 1. Let getResult be Get(O, opName).
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auto get_result = object.get(operation_name);
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// 2. If getResult is an abrupt completion, set completion to getResult and jump to the step labeled return.
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if (get_result.is_throw_completion()) {
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completion = get_result.throw_completion();
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return clean_up_on_return(stored_settings, relevant_settings, completion);
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}
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// 4. If ! IsCallable(X) is false, then set completion to a new Completion{[[Type]]: throw, [[Value]]: a newly created TypeError object, [[Target]]: empty}, and jump to the step labeled return.
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if (!get_result.value().is_function()) {
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completion = realm.vm().template throw_completion<JS::TypeError>(JS::ErrorType::NotAFunction, get_result.value().to_string_without_side_effects());
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return clean_up_on_return(stored_settings, relevant_settings, completion);
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}
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// 3. Set X to getResult.[[Value]].
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// NOTE: This is done out of order because `actual_function_object` is of type JS::Object and we cannot assign to it until we know for sure getResult.[[Value]] is a JS::Object.
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actual_function_object = &get_result.release_value().as_object();
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// 5. Set thisArg to O (overriding the provided value).
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this_argument = &object;
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}
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// FIXME: 11. Let esArgs be the result of converting args to an ECMAScript arguments list. If this throws an exception, set completion to the completion value representing the thrown exception and jump to the step labeled return.
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// For simplicity, we currently make the caller do this. However, this means we can't throw exceptions at this point like the spec wants us to.
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// 12. Let callResult be Call(X, thisArg, esArgs).
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VERIFY(actual_function_object);
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auto& vm = object.vm();
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auto call_result = JS::call(vm, verify_cast<JS::FunctionObject>(*actual_function_object), this_argument.value(), forward<Args>(args)...);
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// 13. If callResult is an abrupt completion, set completion to callResult and jump to the step labeled return.
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if (call_result.is_throw_completion()) {
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completion = call_result.throw_completion();
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return clean_up_on_return(stored_settings, relevant_settings, completion);
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}
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// 14. Set completion to the result of converting callResult.[[Value]] to an IDL value of the same type as the operation’s return type.
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// FIXME: This does no conversion.
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completion = call_result.value();
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return clean_up_on_return(stored_settings, relevant_settings, completion);
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}
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JS::Completion invoke_callback(WebIDL::CallbackType& callback, Optional<JS::Value> this_argument, JS::MarkedVector<JS::Value> args);
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// https://webidl.spec.whatwg.org/#invoke-a-callback-function
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template<typename... Args>
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JS::Completion invoke_callback(WebIDL::CallbackType& callback, Optional<JS::Value> this_argument, Args&&... args)
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{
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auto& function_object = callback.callback;
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JS::MarkedVector<JS::Value> arguments_list { function_object.vm().heap() };
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(arguments_list.append(forward<Args>(args)), ...);
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return invoke_callback(callback, move(this_argument), move(arguments_list));
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}
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}
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