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278 lines
10 KiB
C++
278 lines
10 KiB
C++
/*
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Debugger.h"
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#include <LibDebug/StackFrameUtils.h>
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namespace HackStudio {
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static Debugger* s_the;
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Debugger& Debugger::the()
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{
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ASSERT(s_the);
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return *s_the;
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}
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void Debugger::initialize(
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Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
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Function<void()> on_continue_callback,
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Function<void()> on_exit_callback)
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{
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s_the = new Debugger(move(on_stop_callback), move(on_continue_callback), move(on_exit_callback));
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}
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bool Debugger::is_initialized()
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{
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return s_the;
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}
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Debugger::Debugger(
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Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
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Function<void()> on_continue_callback,
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Function<void()> on_exit_callback)
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: m_on_stopped_callback(move(on_stop_callback))
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, m_on_continue_callback(move(on_continue_callback))
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, m_on_exit_callback(move(on_exit_callback))
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{
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pthread_mutex_init(&m_ui_action_mutex, nullptr);
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pthread_cond_init(&m_ui_action_cond, nullptr);
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}
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void Debugger::on_breakpoint_change(const String& file, size_t line, BreakpointChange change_type)
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{
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auto position = create_source_position(file, line);
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if (change_type == BreakpointChange::Added) {
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Debugger::the().m_breakpoints.append(position);
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} else {
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Debugger::the().m_breakpoints.remove_all_matching([&](Debug::DebugInfo::SourcePosition val) { return val == position; });
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}
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auto session = Debugger::the().session();
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if (!session)
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return;
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auto address = session->debug_info().get_instruction_from_source(position.file_path, position.line_number);
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if (!address.has_value()) {
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dbg() << "Warning: couldn't get instruction address from source";
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// TODO: Currently, the GUI will indicate that a breakpoint was inserted/removed at this line,
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// regardless of whether we actually succeeded to insert it. (For example a breakpoint on a comment, or an include statemanet).
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// We should indicate failure via a return value from this function, and not update the breakpoint GUI if we fail.
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return;
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}
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if (change_type == BreakpointChange::Added) {
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bool success = session->insert_breakpoint(reinterpret_cast<void*>(address.value()));
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ASSERT(success);
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} else {
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bool success = session->remove_breakpoint(reinterpret_cast<void*>(address.value()));
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ASSERT(success);
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}
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}
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Debug::DebugInfo::SourcePosition Debugger::create_source_position(const String& file, size_t line)
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{
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if (!file.starts_with('/') && !file.starts_with("./"))
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return { String::format("./%s", file.characters()), line + 1 };
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return { file, line + 1 };
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}
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int Debugger::start_static()
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{
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Debugger::the().start();
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return 0;
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}
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void Debugger::start()
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{
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m_debug_session = Debug::DebugSession::exec_and_attach(m_executable_path);
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ASSERT(!!m_debug_session);
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for (const auto& breakpoint : m_breakpoints) {
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dbg() << "insertig breakpoint at: " << breakpoint.file_path << ":" << breakpoint.line_number;
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auto address = m_debug_session->debug_info().get_instruction_from_source(breakpoint.file_path, breakpoint.line_number);
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if (address.has_value()) {
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bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(address.value()));
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ASSERT(success);
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} else {
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dbg() << "couldn't insert breakpoint";
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}
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}
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debugger_loop();
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}
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int Debugger::debugger_loop()
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{
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ASSERT(m_debug_session);
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m_debug_session->run([this](Debug::DebugSession::DebugBreakReason reason, Optional<PtraceRegisters> optional_regs) {
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if (reason == Debug::DebugSession::DebugBreakReason::Exited) {
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dbg() << "Program exited";
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m_on_exit_callback();
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return Debug::DebugSession::DebugDecision::Detach;
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}
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remove_temporary_breakpoints();
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ASSERT(optional_regs.has_value());
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const PtraceRegisters& regs = optional_regs.value();
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auto source_position = m_debug_session->debug_info().get_source_position(regs.eip);
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if (m_state.get() == Debugger::DebuggingState::SingleStepping) {
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ASSERT(source_position.has_value());
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if (m_state.should_stop_single_stepping(source_position.value())) {
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m_state.set_normal();
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} else {
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return Debug::DebugSession::DebugDecision::SingleStep;
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}
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}
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auto control_passed_to_user = m_on_stopped_callback(regs);
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if (control_passed_to_user == HasControlPassedToUser::Yes) {
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pthread_mutex_lock(&m_ui_action_mutex);
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pthread_cond_wait(&m_ui_action_cond, &m_ui_action_mutex);
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pthread_mutex_unlock(&m_ui_action_mutex);
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if (m_requested_debugger_action != DebuggerAction::Exit)
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m_on_continue_callback();
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} else {
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m_requested_debugger_action = DebuggerAction::Continue;
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}
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switch (m_requested_debugger_action) {
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case DebuggerAction::Continue:
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m_state.set_normal();
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return Debug::DebugSession::DebugDecision::Continue;
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case DebuggerAction::SourceSingleStep:
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m_state.set_single_stepping(source_position.value());
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return Debug::DebugSession::DebugDecision::SingleStep;
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case DebuggerAction::SourceStepOut:
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m_state.set_stepping_out();
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do_step_out(regs);
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return Debug::DebugSession::DebugDecision::Continue;
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case DebuggerAction::SourceStepOver:
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m_state.set_stepping_over();
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do_step_over(regs);
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return Debug::DebugSession::DebugDecision::Continue;
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case DebuggerAction::Exit:
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// NOTE: Is detaching from the debugee the best thing to do here?
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// We could display a dialog in the UI, remind the user that there is
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// a live debugged process, and ask whether they want to terminate/detach.
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dbg() << "Debugger exiting";
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return Debug::DebugSession::DebugDecision::Detach;
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}
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ASSERT_NOT_REACHED();
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});
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m_debug_session.clear();
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return 0;
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}
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void Debugger::DebuggingState::set_normal()
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{
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m_state = State::Normal;
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m_original_source_position.clear();
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}
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void Debugger::DebuggingState::set_single_stepping(Debug::DebugInfo::SourcePosition original_source_position)
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{
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m_state = State::SingleStepping;
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m_original_source_position = original_source_position;
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}
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bool Debugger::DebuggingState::should_stop_single_stepping(const Debug::DebugInfo::SourcePosition& current_source_position) const
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{
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ASSERT(m_state == State::SingleStepping);
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return m_original_source_position.value() != current_source_position;
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}
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void Debugger::remove_temporary_breakpoints()
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{
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for (auto breakpoint_address : m_state.temporary_breakpoints()) {
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ASSERT(m_debug_session->breakpoint_exists((void*)breakpoint_address));
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bool rc = m_debug_session->remove_breakpoint((void*)breakpoint_address);
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ASSERT(rc);
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}
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m_state.clear_temporary_breakpoints();
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}
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void Debugger::DebuggingState::clear_temporary_breakpoints()
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{
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m_addresses_of_temporary_breakpoints.clear();
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}
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void Debugger::DebuggingState::add_temporary_breakpoint(u32 address)
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{
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m_addresses_of_temporary_breakpoints.append(address);
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}
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void Debugger::do_step_out(const PtraceRegisters& regs)
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{
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// To step out, we simply insert a temporary breakpoint at the
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// instruction the current function returns to, and continue
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// execution until we hit that instruction (or some other breakpoint).
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insert_temporary_breakpoint_at_return_address(regs);
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}
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void Debugger::do_step_over(const PtraceRegisters& regs)
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{
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// To step over, we insert a temporary breakpoint at each line in the current function,
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// as well as at the current function's return point, and continue execution.
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auto current_function = m_debug_session->debug_info().get_containing_function(regs.eip);
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ASSERT(current_function.has_value());
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auto lines_in_current_function = m_debug_session->debug_info().source_lines_in_scope(current_function.value());
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for (const auto& line : lines_in_current_function) {
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insert_temporary_breakpoint(line.address_of_first_statement);
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}
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insert_temporary_breakpoint_at_return_address(regs);
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}
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void Debugger::insert_temporary_breakpoint_at_return_address(const PtraceRegisters& regs)
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{
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auto frame_info = Debug::StackFrameUtils::get_info(*m_debug_session, regs.ebp);
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ASSERT(frame_info.has_value());
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u32 return_address = frame_info.value().return_address;
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insert_temporary_breakpoint(return_address);
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}
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void Debugger::insert_temporary_breakpoint(FlatPtr address)
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{
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if (m_debug_session->breakpoint_exists((void*)address))
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return;
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bool success = m_debug_session->insert_breakpoint(reinterpret_cast<void*>(address));
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ASSERT(success);
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m_state.add_temporary_breakpoint(address);
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}
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void Debugger::set_requested_debugger_action(DebuggerAction action)
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{
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pthread_mutex_lock(continue_mutex());
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m_requested_debugger_action = action;
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pthread_cond_signal(continue_cond());
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pthread_mutex_unlock(continue_mutex());
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}
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}
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