ladybird/Userland/Libraries/LibGUI/Notification.cpp
Nick Johnson 8f6894d250 LibGUI+Notification: Add mutable notifications
This commit puts all of the remaining pieces in place. This adds a
mechanism to update the text, title, and icon of an image. If an image
is not provided, the default ladybug will be shown.
2021-03-22 12:46:16 +01:00

136 lines
4.3 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibGUI/Notification.h>
#include <LibIPC/ServerConnection.h>
#include <NotificationServer/NotificationClientEndpoint.h>
#include <NotificationServer/NotificationServerEndpoint.h>
namespace GUI {
class NotificationServerConnection : public IPC::ServerConnection<NotificationClientEndpoint, NotificationServerEndpoint>
, public NotificationClientEndpoint {
C_OBJECT(NotificationServerConnection)
public:
virtual void handshake() override
{
send_sync<Messages::NotificationServer::Greet>();
}
virtual void die() override { m_connected = false; }
bool is_connected() const { return m_connected; }
private:
NotificationServerConnection()
: IPC::ServerConnection<NotificationClientEndpoint, NotificationServerEndpoint>(*this, "/tmp/portal/notify")
{
}
virtual void handle(const Messages::NotificationClient::Dummy&) override { }
bool m_connected { true };
};
Notification::Notification()
: m_connection(NotificationServerConnection::construct())
{
}
Notification::~Notification()
{
}
void Notification::show()
{
VERIFY(!m_showing);
VERIFY(!m_disposed);
if (!m_connection->is_connected()) {
// This would imply that the NotificationServer crashed before we could send it any data.
VERIFY_NOT_REACHED();
}
auto icon = m_icon ? m_icon->to_shareable_bitmap() : Gfx::ShareableBitmap();
m_connection->send_sync<Messages::NotificationServer::ShowNotification>(m_text, m_title, icon);
m_showing = true;
}
void Notification::close()
{
VERIFY(m_showing);
if (m_connection->is_connected()) {
m_connection->send_sync<Messages::NotificationServer::CloseNotification>();
}
m_showing = false;
m_disposed = true;
}
bool Notification::update()
{
VERIFY(m_showing);
VERIFY(!m_disposed);
if (!m_connection->is_connected()) {
m_showing = false;
m_disposed = true;
return false;
}
bool is_checked = false;
if (m_text_dirty || m_title_dirty) {
auto response = m_connection->send_sync<Messages::NotificationServer::UpdateNotificationText>(m_text, m_title);
m_text_dirty = false;
m_title_dirty = false;
is_checked = true;
if (!response->still_showing()) {
m_showing = false;
m_disposed = true;
return false;
}
}
if (m_icon_dirty) {
auto response = m_connection->send_sync<Messages::NotificationServer::UpdateNotificationIcon>(m_icon ? m_icon->to_shareable_bitmap() : Gfx::ShareableBitmap());
m_icon_dirty = false;
is_checked = true;
if (!response->still_showing()) {
m_showing = false;
m_disposed = true;
return false;
}
}
if (!is_checked) {
auto response = m_connection->send_sync<Messages::NotificationServer::IsShowing>();
m_showing = response->still_showing();
if (!m_showing) {
m_disposed = true;
}
}
return m_showing;
}
}