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I also added a generator cache to FileHandle. This way, multiple reads to a generated file (i.e in a synthfs) can transparently handle multiple calls to read() without the contents changing between calls. The cache is discarded at EOF (or when the FileHandle is destroyed.)
9 lines
210 B
C++
9 lines
210 B
C++
#include "InodeIdentifier.h"
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#include "FileSystem.h"
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ByteBuffer InodeIdentifier::readEntireFile() const
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{
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if (!fileSystem())
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return { };
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return fileSystem()->readEntireInode(*this, nullptr);
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}
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