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https://github.com/LadybirdBrowser/ladybird.git
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As suggested by Joshua, this commit adds the 2-clause BSD license as a comment block to the top of every source file. For the first pass, I've just added myself for simplicity. I encourage everyone to add themselves as copyright holders of any file they've added or modified in some significant way. If I've added myself in error somewhere, feel free to replace it with the appropriate copyright holder instead. Going forward, all new source files should include a license header.
295 lines
9.5 KiB
C++
295 lines
9.5 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Assertions.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/Weakable.h>
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// FIXME: I wish I didn't have to forward declare these, but I can't seem to avoid
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// it if I still want to have for_each_in_subtree_of_type<U> inline here.
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class Node;
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class LayoutNode;
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template<typename T>
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bool is(const Node&);
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template<typename T>
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bool is(const LayoutNode&);
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template<typename T>
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class TreeNode : public Weakable<T> {
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public:
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void ref()
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{
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ASSERT(m_ref_count);
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++m_ref_count;
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}
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void deref()
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{
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ASSERT(m_ref_count);
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if (!--m_ref_count) {
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if (m_next_sibling)
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m_next_sibling->m_previous_sibling = m_previous_sibling;
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if (m_previous_sibling)
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m_previous_sibling->m_next_sibling = m_next_sibling;
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T* next_child;
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for (auto* child = m_first_child; child; child = next_child) {
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next_child = child->m_next_sibling;
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child->m_parent = nullptr;
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child->deref();
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}
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delete static_cast<T*>(this);
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}
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}
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int ref_count() const { return m_ref_count; }
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T* parent() { return m_parent; }
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const T* parent() const { return m_parent; }
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bool has_children() const { return m_first_child; }
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T* next_sibling() { return m_next_sibling; }
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T* previous_sibling() { return m_previous_sibling; }
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T* first_child() { return m_first_child; }
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T* last_child() { return m_last_child; }
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const T* next_sibling() const { return m_next_sibling; }
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const T* previous_sibling() const { return m_previous_sibling; }
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const T* first_child() const { return m_first_child; }
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const T* last_child() const { return m_last_child; }
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int child_count() const
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{
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int count = 0;
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for (auto* child = first_child(); child; child = child->next_sibling())
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++count;
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return count;
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}
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T* child_at_index(int index)
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{
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int count = 0;
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (count == index)
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return child;
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++count;
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}
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return nullptr;
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}
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const T* child_at_index(int index) const
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{
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return const_cast<TreeNode*>(this)->child_at_index(index);
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}
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bool is_ancestor_of(const TreeNode&) const;
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void prepend_child(NonnullRefPtr<T> node, bool call_inserted_into = true);
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void append_child(NonnullRefPtr<T> node, bool call_inserted_into = true);
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NonnullRefPtr<T> remove_child(NonnullRefPtr<T> node, bool call_removed_from = true);
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void donate_all_children_to(T& node);
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bool is_child_allowed(const T&) const { return true; }
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T* next_in_pre_order()
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{
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if (first_child())
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return first_child();
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T* node;
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if (!(node = next_sibling())) {
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node = parent();
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while (node && !node->next_sibling())
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node = node->parent();
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if (node)
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node = node->next_sibling();
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}
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return node;
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}
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const T* next_in_pre_order() const
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{
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return const_cast<TreeNode*>(this)->next_in_pre_order();
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}
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template<typename Callback>
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IterationDecision for_each_in_subtree(Callback callback) const
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{
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if (callback(static_cast<const T&>(*this)) == IterationDecision::Break)
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return IterationDecision::Break;
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (child->for_each_in_subtree(callback) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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}
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template<typename Callback>
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IterationDecision for_each_in_subtree(Callback callback)
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{
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if (callback(static_cast<T&>(*this)) == IterationDecision::Break)
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return IterationDecision::Break;
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (child->for_each_in_subtree(callback) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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}
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template<typename U, typename Callback>
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IterationDecision for_each_in_subtree_of_type(Callback callback)
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{
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if (is<U>(static_cast<const T&>(*this))) {
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if (callback(static_cast<U&>(*this)) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (child->template for_each_in_subtree_of_type<U>(callback) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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}
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template<typename U, typename Callback>
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IterationDecision for_each_in_subtree_of_type(Callback callback) const
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{
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if (is<U>(static_cast<const T&>(*this))) {
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if (callback(static_cast<const U&>(*this)) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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for (auto* child = first_child(); child; child = child->next_sibling()) {
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if (child->template for_each_in_subtree_of_type<U>(callback) == IterationDecision::Break)
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return IterationDecision::Break;
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}
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return IterationDecision::Continue;
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}
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protected:
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TreeNode() {}
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private:
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int m_ref_count { 1 };
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T* m_parent { nullptr };
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T* m_first_child { nullptr };
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T* m_last_child { nullptr };
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T* m_next_sibling { nullptr };
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T* m_previous_sibling { nullptr };
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};
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template<typename T>
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inline NonnullRefPtr<T> TreeNode<T>::remove_child(NonnullRefPtr<T> node, bool call_removed_from)
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{
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ASSERT(node->m_parent == this);
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if (m_first_child == node)
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m_first_child = node->m_next_sibling;
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if (m_last_child == node)
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m_last_child = node->m_previous_sibling;
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if (node->m_next_sibling)
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node->m_next_sibling->m_previous_sibling = node->m_previous_sibling;
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if (node->m_previous_sibling)
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node->m_previous_sibling->m_next_sibling = node->m_next_sibling;
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node->m_next_sibling = nullptr;
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node->m_previous_sibling = nullptr;
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node->m_parent = nullptr;
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if (call_removed_from)
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node->removed_from(static_cast<T&>(*this));
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node->deref();
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return node;
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}
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template<typename T>
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inline void TreeNode<T>::append_child(NonnullRefPtr<T> node, bool call_inserted_into)
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{
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ASSERT(!node->m_parent);
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if (!static_cast<T*>(this)->is_child_allowed(*node))
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return;
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if (m_last_child)
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m_last_child->m_next_sibling = node.ptr();
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node->m_previous_sibling = m_last_child;
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node->m_parent = static_cast<T*>(this);
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m_last_child = node.ptr();
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if (!m_first_child)
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m_first_child = m_last_child;
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if (call_inserted_into)
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node->inserted_into(static_cast<T&>(*this));
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(void)node.leak_ref();
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}
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template<typename T>
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inline void TreeNode<T>::prepend_child(NonnullRefPtr<T> node, bool call_inserted_into)
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{
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ASSERT(!node->m_parent);
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if (!static_cast<T*>(this)->is_child_allowed(*node))
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return;
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if (m_first_child)
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m_first_child->m_previous_sibling = node.ptr();
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node->m_next_sibling = m_first_child;
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node->m_parent = static_cast<T*>(this);
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m_first_child = node.ptr();
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if (!m_last_child)
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m_last_child = m_first_child;
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if (call_inserted_into)
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node->inserted_into(static_cast<T&>(*this));
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(void)node.leak_ref();
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}
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template<typename T>
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inline void TreeNode<T>::donate_all_children_to(T& node)
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{
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for (T* child = m_first_child; child != nullptr;) {
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T* next_child = child->m_next_sibling;
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child->m_parent = nullptr;
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child->m_next_sibling = nullptr;
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child->m_previous_sibling = nullptr;
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node.append_child(adopt(*child));
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child = next_child;
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}
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m_first_child = nullptr;
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m_last_child = nullptr;
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}
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template<typename T>
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inline bool TreeNode<T>::is_ancestor_of(const TreeNode<T>& other) const
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{
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for (auto* ancestor = other.parent(); ancestor; ancestor = ancestor->parent()) {
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if (ancestor == this)
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return true;
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}
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return false;
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}
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