ladybird/Libraries/LibWeb/StorageAPI/StorageShed.h
Shannon Booth 2066ed2318 LibWeb: Correctly initialize Storage objects on the Document
Instead of storing all storage objects in static memory, we now
follow the the spec by lazily creating a unique Storage object
on each document object.

Each Storage object now holds a 'proxy' to the underlying backing
storage. For now, this proxy is simply a reference to the backing
object. In the future, it will need to be some type of interface
object that stores on a SQLite database or similar.

Session storage is now correctly stored / tracked as part of the
TraversableNavigable object.

Local storage is still stored in a static map, but eventually this
should be factored into something that is stored at the user agent
level.
2025-01-02 11:31:15 +01:00

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C++

/*
* Copyright (c) 2024-2025, Shannon Booth <shannon@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <LibWeb/Forward.h>
#include <LibWeb/StorageAPI/StorageKey.h>
#include <LibWeb/StorageAPI/StorageShelf.h>
#include <LibWeb/StorageAPI/StorageType.h>
namespace Web::StorageAPI {
// https://storage.spec.whatwg.org/#storage-shed
// A storage shed is a map of storage keys to storage shelves. It is initially empty.
class StorageShed {
public:
Optional<StorageShelf&> obtain_a_storage_shelf(HTML::EnvironmentSettingsObject const&, StorageType);
private:
OrderedHashMap<StorageKey, StorageShelf> m_data;
};
StorageShed& user_agent_storage_shed();
}