ladybird/Tests/LibWeb/Text/input/WebAnimations/animation-properties/playState.html

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HTML

<!DOCTYPE html>
<div id="foo"></div>
<script src="../../include.js"></script>
<script>
test(() => {
const foo = document.getElementById("foo");
let animation = foo.animate({ opacity: [0, 1] }, { duration: 1000 });
animation.cancel();
println(`Animation's playState is idle after cancel(): ${animation.playState === "idle"}`);
animation.play();
println(`Animation's playState is idle immediately after play(): ${animation.playState === "running"}`);
animation.pause();
println(`Animation's playState is paused after pause(): ${animation.playState === "paused"}`);
animation.finish();
println(`Animation's playState is finished after finish(): ${animation.playState === "finished"}`);
animation = foo.animate({ opacity: [0, 1] }, { duration: 1000 });
animation.currentTime = 1500;
println(`Animation's playState is finished after animation runs to completion: ${animation.playState === "finished"}`);
});
</script>