ladybird/Tests/LibWeb/Text/input/WebAudio/AudioBuffer-copyToChannel.html
2024-05-26 07:48:37 +02:00

75 lines
2.6 KiB
HTML

<script src="../include.js"></script>
<script>
test(() => {
// Create an empty AudioBuffer
let audioBuffer = new AudioBuffer({
numberOfChannels: 2,
length: 7,
sampleRate: 8000,
});
// Fill channel 0 with 5
let channel0Data = audioBuffer.getChannelData(0);
for (let i = 0; i < channel0Data.length; i++) {
channel0Data[i] = 5;
}
// Fill channel 1 with 2
let channel1Data = audioBuffer.getChannelData(1);
for (let i = 0; i < channel1Data.length; i++) {
channel1Data[i] = 2;
}
// Copy to out of range channel
try {
let errorBuffer = new Float32Array(channel0Data.length);
audioBuffer.copyToChannel(errorBuffer, 2);
} catch (e) {
println(`Error calling copyToChannel: ${e}`);
}
// Copy from a non-Float32Array
try {
let notFloatArray = new Uint8Array(channel0Data.length);
audioBuffer.copyToChannel(notFloatArray, 1, 2);
} catch (e) {
println(`Error calling copyToChannel: ${e}`);
}
// Copy full buffer into channel 0
let fullBuffer = new Float32Array(channel0Data.length);
for (let i = 0; i < fullBuffer.length; i++) {
fullBuffer[i] = 1;
}
println(channel0Data);
audioBuffer.copyToChannel(fullBuffer, 0);
println(audioBuffer.getChannelData(0));
// Copy buffer with bigger size into channel 0
let biggerBuffer = new Float32Array(channel0Data.length + 3);
for (let i = 0; i < biggerBuffer.length; i++) {
biggerBuffer[i] = 1;
}
println(channel0Data);
audioBuffer.copyToChannel(biggerBuffer, 0);
println(audioBuffer.getChannelData(0));
// Copy buffer into channel 1 with offset
let offsetBuffer = new Float32Array(channel1Data.length);
for (let i = 0; i < offsetBuffer.length; i++) {
offsetBuffer[i] = 3;
}
audioBuffer.copyToChannel(offsetBuffer, 1, 2);
println(audioBuffer.getChannelData(1));
// Copy buffer into channel 1 with offset bigger than channel size.
audioBuffer.copyToChannel(offsetBuffer, 1, channel1Data.length + 1);
println(audioBuffer.getChannelData(1));
// Copy buffer into detached buffer (no crash)
let detachedBuffer = new Float32Array(channel0Data.length);
const transferred = detachedBuffer.buffer.transfer();
audioBuffer.copyToChannel(detachedBuffer, 0);
println("Done.");
});
</script>