mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-05-10 13:12:56 +00:00
40 lines
978 B
C++
40 lines
978 B
C++
/*
|
|
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
|
|
* Copyright (c) 2021, Jelle Raaijmakers <jelle@gmta.nl>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include "GL/gl.h"
|
|
#include "GLContext.h"
|
|
#include <AK/Debug.h>
|
|
|
|
extern GL::GLContext* g_gl_context;
|
|
|
|
void glLightf(GLenum light, GLenum pname, GLfloat param)
|
|
{
|
|
// FIXME: implement
|
|
dbgln_if(GL_DEBUG, "glLightf({}, {}, {}): unimplemented", light, pname, param);
|
|
}
|
|
|
|
void glLightfv(GLenum light, GLenum pname, GLfloat* param)
|
|
{
|
|
// FIXME: implement
|
|
dbgln_if(GL_DEBUG, "glLightfv({}, {}, {}): unimplemented", light, pname, param);
|
|
}
|
|
|
|
void glMaterialf(GLenum face, GLenum pname, GLfloat param)
|
|
{
|
|
VERIFY(face == GL_SHININESS);
|
|
g_gl_context->gl_materialv(face, pname, ¶m);
|
|
}
|
|
|
|
void glMaterialfv(GLenum face, GLenum pname, GLfloat const* params)
|
|
{
|
|
g_gl_context->gl_materialv(face, pname, params);
|
|
}
|
|
|
|
void glShadeModel(GLenum mode)
|
|
{
|
|
g_gl_context->gl_shade_model(mode);
|
|
}
|