mirror of
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436 lines
18 KiB
C++
436 lines
18 KiB
C++
/*
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* Copyright (c) 2023-2024, Matthew Olsson <mattco@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/QuickSort.h>
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#include <LibJS/Runtime/Iterator.h>
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#include <LibWeb/Animations/KeyframeEffect.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::Animations {
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JS_DEFINE_ALLOCATOR(KeyframeEffect);
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template<typename T>
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WebIDL::ExceptionOr<Variant<T, Vector<T>>> convert_value_to_maybe_list(JS::Realm& realm, JS::Value value, Function<WebIDL::ExceptionOr<T>(JS::Value)>& value_converter)
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{
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auto& vm = realm.vm();
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if (TRY(value.is_array(vm))) {
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Vector<T> offsets;
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auto iterator = TRY(JS::get_iterator(vm, value, JS::IteratorHint::Sync));
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auto values = TRY(JS::iterator_to_list(vm, iterator));
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for (auto const& element : values) {
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if (element.is_undefined()) {
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offsets.append({});
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} else {
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offsets.append(TRY(value_converter(element)));
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}
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}
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return offsets;
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}
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return TRY(value_converter(value));
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}
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enum AllowLists {
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Yes,
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No,
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};
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template<AllowLists AL>
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using KeyframeType = Conditional<AL == AllowLists::Yes, BasePropertyIndexedKeyframe, BaseKeyframe>;
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// https://www.w3.org/TR/web-animations-1/#process-a-keyframe-like-object
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template<AllowLists AL>
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static WebIDL::ExceptionOr<KeyframeType<AL>> process_a_keyframe_like_object(JS::Realm& realm, JS::GCPtr<JS::Object> keyframe_input)
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{
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auto& vm = realm.vm();
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Function<WebIDL::ExceptionOr<Optional<double>>(JS::Value)> to_nullable_double = [&vm](JS::Value value) -> WebIDL::ExceptionOr<Optional<double>> {
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if (value.is_undefined())
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return Optional<double> {};
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return TRY(value.to_double(vm));
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};
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Function<WebIDL::ExceptionOr<String>(JS::Value)> to_string = [&vm](JS::Value value) -> WebIDL::ExceptionOr<String> {
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return TRY(value.to_string(vm));
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};
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Function<WebIDL::ExceptionOr<Bindings::CompositeOperationOrAuto>(JS::Value)> to_composite_operation = [&vm](JS::Value value) -> WebIDL::ExceptionOr<Bindings::CompositeOperationOrAuto> {
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if (value.is_undefined())
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return Bindings::CompositeOperationOrAuto::Auto;
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auto string_value = TRY(value.to_string(vm));
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if (string_value == "replace")
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return Bindings::CompositeOperationOrAuto::Replace;
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if (string_value == "add")
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return Bindings::CompositeOperationOrAuto::Add;
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if (string_value == "accumulate")
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return Bindings::CompositeOperationOrAuto::Accumulate;
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if (string_value == "auto")
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return Bindings::CompositeOperationOrAuto::Auto;
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "Invalid composite value"sv };
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};
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// 1. Run the procedure to convert an ECMAScript value to a dictionary type with keyframe input as the ECMAScript
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// value, and the dictionary type depending on the value of the allow lists flag as follows:
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//
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// -> If allow lists is true, use the following dictionary type: <BasePropertyIndexedKeyframe>.
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// -> Otherwise, use the following dictionary type: <BaseKeyframe>.
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//
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// Store the result of this procedure as keyframe output.
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KeyframeType<AL> keyframe_output;
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auto offset = TRY(keyframe_input->get("offset"));
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auto easing = TRY(keyframe_input->get("easing"));
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if (easing.is_undefined())
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easing = JS::PrimitiveString::create(vm, "linear"_string);
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auto composite = TRY(keyframe_input->get("composite"));
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if (composite.is_undefined())
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composite = JS::PrimitiveString::create(vm, "auto"_string);
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if constexpr (AL == AllowLists::Yes) {
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keyframe_output.offset = TRY(convert_value_to_maybe_list(realm, offset, to_nullable_double));
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keyframe_output.composite = TRY(convert_value_to_maybe_list(realm, composite, to_composite_operation));
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auto easing_maybe_list = TRY(convert_value_to_maybe_list(realm, easing, to_string));
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easing_maybe_list.visit(
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[&](String const& value) {
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keyframe_output.easing = EasingValue { value };
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},
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[&](Vector<String> const& values) {
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Vector<EasingValue> easing_values;
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for (auto& easing_value : values)
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easing_values.append(easing_value);
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keyframe_output.easing = move(easing_values);
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});
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} else {
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keyframe_output.offset = TRY(to_nullable_double(offset));
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keyframe_output.easing = TRY(to_string(easing));
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keyframe_output.composite = TRY(to_composite_operation(composite));
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}
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// 2. Build up a list of animatable properties as follows:
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//
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// 1. Let animatable properties be a list of property names (including shorthand properties that have longhand
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// sub-properties that are animatable) that can be animated by the implementation.
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// 2. Convert each property name in animatable properties to the equivalent IDL attribute by applying the
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// animation property name to IDL attribute name algorithm.
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// 3. Let input properties be the result of calling the EnumerableOwnNames operation with keyframe input as the
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// object.
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// 4. Make up a new list animation properties that consists of all of the properties that are in both input
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// properties and animatable properties, or which are in input properties and conform to the
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// <custom-property-name> production.
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auto input_properties = TRY(keyframe_input->internal_own_property_keys());
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Vector<String> animation_properties;
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for (auto const& input_property : input_properties) {
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if (!input_property.is_string())
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continue;
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auto name = input_property.as_string().utf8_string();
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if (auto property = CSS::property_id_from_camel_case_string(name); property.has_value()) {
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if (CSS::is_animatable_property(property.value()))
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animation_properties.append(name);
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}
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}
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// 5. Sort animation properties in ascending order by the Unicode codepoints that define each property name.
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quick_sort(animation_properties);
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// 6. For each property name in animation properties,
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for (auto const& property_name : animation_properties) {
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// 1. Let raw value be the result of calling the [[Get]] internal method on keyframe input, with property name
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// as the property key and keyframe input as the receiver.
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// 2. Check the completion record of raw value.
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auto raw_value = TRY(keyframe_input->get(ByteString { property_name }));
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using PropertyValuesType = Conditional<AL == AllowLists::Yes, Vector<String>, String>;
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PropertyValuesType property_values;
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// 3. Convert raw value to a DOMString or sequence of DOMStrings property values as follows:
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// -> If allow lists is true,
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if constexpr (AL == AllowLists::Yes) {
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// Let property values be the result of converting raw value to IDL type (DOMString or sequence<DOMString>)
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// using the procedures defined for converting an ECMAScript value to an IDL value [WEBIDL].
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auto intermediate_property_values = TRY(convert_value_to_maybe_list(realm, raw_value, to_string));
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// If property values is a single DOMString, replace property values with a sequence of DOMStrings with the
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// original value of property values as the only element.
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if (intermediate_property_values.has<String>())
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property_values = Vector { intermediate_property_values.get<String>() };
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else
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property_values = intermediate_property_values.get<Vector<String>>();
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}
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// -> Otherwise,
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else {
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// Let property values be the result of converting raw value to a DOMString using the procedure for
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// converting an ECMAScript value to a DOMString [WEBIDL].
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property_values = TRY(raw_value.to_string(vm));
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}
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// 4. Calculate the normalized property name as the result of applying the IDL attribute name to animation
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// property name algorithm to property name.
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// Note: We do not need to do this, since we did not need to do the reverse step (animation property name to IDL
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// attribute name) in the steps above.
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// 5. Add a property to keyframe output with normalized property name as the property name, and property values
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// as the property value.
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if constexpr (AL == AllowLists::Yes) {
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keyframe_output.properties.set(property_name, property_values);
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} else {
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keyframe_output.unparsed_properties().set(property_name, property_values);
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}
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}
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return keyframe_output;
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}
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// https://www.w3.org/TR/web-animations-1/#compute-missing-keyframe-offsets
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[[maybe_unused]] static void compute_missing_keyframe_offsets(Vector<BaseKeyframe>& keyframes)
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{
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// 1. For each keyframe, in keyframes, let the computed keyframe offset of the keyframe be equal to its keyframe
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// offset value.
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for (auto& keyframe : keyframes)
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keyframe.computed_offset = keyframe.offset;
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// 2. If keyframes contains more than one keyframe and the computed keyframe offset of the first keyframe in
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// keyframes is null, set the computed keyframe offset of the first keyframe to 0.
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if (keyframes.size() > 1 && !keyframes[0].computed_offset.has_value())
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keyframes[0].computed_offset = 0.0;
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// 3. If the computed keyframe offset of the last keyframe in keyframes is null, set its computed keyframe offset
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// to 1.
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if (!keyframes.is_empty() && !keyframes.last().computed_offset.has_value())
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keyframes.last().computed_offset = 1.0;
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// 4. For each pair of keyframes A and B where:
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// - A appears before B in keyframes, and
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// - A and B have a computed keyframe offset that is not null, and
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// - all keyframes between A and B have a null computed keyframe offset,
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auto find_next_index_of_keyframe_with_computed_offset = [&](size_t starting_index) -> Optional<size_t> {
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for (size_t index = starting_index; index < keyframes.size(); index++) {
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if (keyframes[index].computed_offset.has_value())
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return index;
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}
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return {};
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};
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auto maybe_index_a = find_next_index_of_keyframe_with_computed_offset(0);
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if (!maybe_index_a.has_value())
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return;
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auto index_a = maybe_index_a.value();
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auto maybe_index_b = find_next_index_of_keyframe_with_computed_offset(index_a + 1);
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while (maybe_index_b.has_value()) {
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auto index_b = maybe_index_b.value();
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// calculate the computed keyframe offset of each keyframe between A and B as follows:
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for (size_t keyframe_index = index_a + 1; keyframe_index < index_b; keyframe_index++) {
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// 1. Let offsetk be the computed keyframe offset of a keyframe k.
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auto offset_a = keyframes[index_a].computed_offset.value();
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auto offset_b = keyframes[index_b].computed_offset.value();
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// 2. Let n be the number of keyframes between and including A and B minus 1.
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auto n = static_cast<double>(index_b - index_a);
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// 3. Let index refer to the position of keyframe in the sequence of keyframes between A and B such that the
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// first keyframe after A has an index of 1.
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auto index = static_cast<double>(keyframe_index - index_a);
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// 4. Set the computed keyframe offset of keyframe to offsetA + (offsetB − offsetA) × index / n.
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keyframes[keyframe_index].computed_offset = (offset_a + (offset_b - offset_a)) * index / n;
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}
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index_a = index_b;
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maybe_index_b = find_next_index_of_keyframe_with_computed_offset(index_b + 1);
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}
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}
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JS::NonnullGCPtr<KeyframeEffect> KeyframeEffect::create(JS::Realm& realm)
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{
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return realm.heap().allocate<KeyframeEffect>(realm, realm);
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}
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// https://www.w3.org/TR/web-animations-1/#dom-keyframeeffect-keyframeeffect
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WebIDL::ExceptionOr<JS::NonnullGCPtr<KeyframeEffect>> KeyframeEffect::construct_impl(
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JS::Realm& realm,
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JS::Handle<DOM::Element> const& target,
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Optional<JS::Handle<JS::Object>> const& keyframes,
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Variant<double, KeyframeEffectOptions> options)
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{
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auto& vm = realm.vm();
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// 1. Create a new KeyframeEffect object, effect.
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auto effect = vm.heap().allocate<KeyframeEffect>(realm, realm);
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// 2. Set the target element of effect to target.
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effect->set_target(target);
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// 3. Set the target pseudo-selector to the result corresponding to the first matching condition from below.
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// If options is a KeyframeEffectOptions object with a pseudoElement property,
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if (options.has<KeyframeEffectOptions>()) {
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// Set the target pseudo-selector to the value of the pseudoElement property.
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//
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// When assigning this property, the error-handling defined for the pseudoElement setter on the interface is
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// applied. If the setter requires an exception to be thrown, this procedure must throw the same exception and
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// abort all further steps.
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effect->set_pseudo_element(options.get<KeyframeEffectOptions>().pseudo_element);
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}
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// Otherwise,
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else {
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// Set the target pseudo-selector to null.
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// Note: This is the default when constructed
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}
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// 4. Let timing input be the result corresponding to the first matching condition from below.
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KeyframeEffectOptions timing_input;
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// If options is a KeyframeEffectOptions object,
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if (options.has<KeyframeEffectOptions>()) {
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// Let timing input be options.
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timing_input = options.get<KeyframeEffectOptions>();
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}
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// Otherwise (if options is a double),
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else {
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// Let timing input be a new EffectTiming object with all members set to their default values and duration set
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// to options.
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timing_input.duration = options.get<double>();
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}
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// 5. Call the procedure to update the timing properties of an animation effect of effect from timing input.
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// If that procedure causes an exception to be thrown, propagate the exception and abort this procedure.
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TRY(effect->update_timing(timing_input.to_optional_effect_timing()));
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// 6. If options is a KeyframeEffectOptions object, assign the composite property of effect to the corresponding
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// value from options.
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//
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// When assigning this property, the error-handling defined for the corresponding setter on the KeyframeEffect
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// interface is applied. If the setter requires an exception to be thrown for the value specified by options,
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// this procedure must throw the same exception and abort all further steps.
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if (options.has<KeyframeEffectOptions>())
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effect->set_composite(options.get<KeyframeEffectOptions>().composite);
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// 7. Initialize the set of keyframes by performing the procedure defined for setKeyframes() passing keyframes as
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// the input.
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TRY(effect->set_keyframes(keyframes));
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return effect;
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}
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WebIDL::ExceptionOr<JS::NonnullGCPtr<KeyframeEffect>> KeyframeEffect::construct_impl(JS::Realm& realm, JS::NonnullGCPtr<KeyframeEffect> source)
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{
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auto& vm = realm.vm();
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// 1. Create a new KeyframeEffect object, effect.
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auto effect = vm.heap().allocate<KeyframeEffect>(realm, realm);
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// 2. Set the following properties of effect using the corresponding values of source:
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// - effect target,
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effect->m_target_element = source->target();
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// FIXME:
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// - keyframes,
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// - composite operation, and
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effect->set_composite(source->composite());
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// - all specified timing properties:
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// - start delay,
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effect->m_start_delay = source->m_start_delay;
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// - end delay,
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effect->m_end_delay = source->m_end_delay;
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// - fill mode,
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effect->m_fill_mode = source->m_fill_mode;
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// - iteration start,
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effect->m_iteration_start = source->m_iteration_start;
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// - iteration count,
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effect->m_iteration_count = source->m_iteration_count;
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// - iteration duration,
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effect->m_iteration_duration = source->m_iteration_duration;
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// - playback direction, and
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effect->m_playback_direction = source->m_playback_direction;
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// - timing function.
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effect->m_easing_function = source->m_easing_function;
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return effect;
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}
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void KeyframeEffect::set_pseudo_element(Optional<String> pseudo_element)
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{
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// On setting, sets the target pseudo-selector of the animation effect to the provided value after applying the
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// following exceptions:
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// FIXME:
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// - If the provided value is not null and is an invalid <pseudo-element-selector>, the user agent must throw a
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// DOMException with error name SyntaxError and leave the target pseudo-selector of this animation effect
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// unchanged.
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// - If one of the legacy Selectors Level 2 single-colon selectors (':before', ':after', ':first-letter', or
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// ':first-line') is specified, the target pseudo-selector must be set to the equivalent two-colon selector
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// (e.g. '::before').
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if (pseudo_element.has_value()) {
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auto value = pseudo_element.value();
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if (value == ":before" || value == ":after" || value == ":first-letter" || value == ":first-line") {
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m_target_pseudo_selector = MUST(String::formatted(":{}", value));
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return;
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}
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}
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m_target_pseudo_selector = pseudo_element;
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}
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// https://www.w3.org/TR/web-animations-1/#dom-keyframeeffect-getkeyframes
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WebIDL::ExceptionOr<Vector<JS::Object*>> KeyframeEffect::get_keyframes() const
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{
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// FIXME: Implement this
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return Vector<JS::Object*> {};
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}
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// https://www.w3.org/TR/web-animations-1/#dom-keyframeeffect-setkeyframes
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WebIDL::ExceptionOr<void> KeyframeEffect::set_keyframes(Optional<JS::Handle<JS::Object>> const&)
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{
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// FIXME: Implement this
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return {};
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}
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KeyframeEffect::KeyframeEffect(JS::Realm& realm)
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: AnimationEffect(realm)
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{
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}
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void KeyframeEffect::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::KeyframeEffectPrototype>(realm, "KeyframeEffect"_fly_string));
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}
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void KeyframeEffect::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_target_element);
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}
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}
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