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I originally thought I would do this inside WindowServer, but let's try to make it as a standalone app that communicates with WindowServer instead. That will allow us to use LibGUI. :^)
31 lines
720 B
C++
31 lines
720 B
C++
#include "TaskbarWidget.h"
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#include <LibGUI/GLabel.h>
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#include <LibGUI/GButton.h>
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GPainter.h>
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#include <stdio.h>
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TaskbarWidget::TaskbarWidget(GWidget* parent)
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: GFrame(parent)
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{
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set_fill_with_background_color(true);
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set_layout(make<GBoxLayout>(Orientation::Vertical));
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layout()->set_margins({ 0, 8, 0, 8 });
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layout()->set_spacing(8);
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set_frame_thickness(1);
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set_frame_shape(GFrame::Shape::Panel);
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set_frame_shadow(GFrame::Shadow::Raised);
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}
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TaskbarWidget::~TaskbarWidget()
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{
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}
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void TaskbarWidget::paint_event(GPaintEvent& event)
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{
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GFrame::paint_event(event);
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GPainter painter(*this);
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painter.add_clip_rect(event.rect());
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}
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