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This thing is essentially a wrapper around an SkPath, although we do some indirection via a PathImpl class to keep the door open for alternative rasterizer/path backends in the future. We also update the 2D canvas code, since that was the only code that used Painter+DeprecatedPath, and this allows us to just drop that code instead of temporarily supporting it until the next commit. |
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.. | ||
CanvasCompositing.h | ||
CanvasCompositing.idl | ||
CanvasDrawImage.cpp | ||
CanvasDrawImage.h | ||
CanvasDrawImage.idl | ||
CanvasDrawPath.h | ||
CanvasDrawPath.idl | ||
CanvasFillStrokeStyles.h | ||
CanvasFillStrokeStyles.idl | ||
CanvasFilters.idl | ||
CanvasImageData.h | ||
CanvasImageData.idl | ||
CanvasImageSmoothing.h | ||
CanvasImageSmoothing.idl | ||
CanvasPath.cpp | ||
CanvasPath.h | ||
CanvasPath.idl | ||
CanvasPathDrawingStyles.h | ||
CanvasPathDrawingStyles.idl | ||
CanvasRect.h | ||
CanvasRect.idl | ||
CanvasShadowStyles.idl | ||
CanvasState.cpp | ||
CanvasState.h | ||
CanvasState.idl | ||
CanvasText.h | ||
CanvasText.idl | ||
CanvasTextDrawingStyles.h | ||
CanvasTextDrawingStyles.idl | ||
CanvasTransform.h | ||
CanvasTransform.idl | ||
CanvasUserInterface.idl |