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Note that it's not actually executing tasks in parallel, it's still throwing them on the HTML event loop task queue, each with its own unique task source. This makes our fetch implementation a lot more robust when HTTP caching is enabled, and you can now click links on https://terminal.shop/ without hitting TODO assertions in fetch.
141 lines
6.1 KiB
C++
141 lines
6.1 KiB
C++
/*
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* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/PromiseCapability.h>
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#include <LibWeb/Bindings/ExceptionOrUtils.h>
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#include <LibWeb/Bindings/MainThreadVM.h>
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#include <LibWeb/Fetch/BodyInit.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/Bodies.h>
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#include <LibWeb/Fetch/Infrastructure/IncrementalReadLoopReadRequest.h>
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#include <LibWeb/Fetch/Infrastructure/Task.h>
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#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
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#include <LibWeb/Streams/ReadableStream.h>
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namespace Web::Fetch::Infrastructure {
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GC_DEFINE_ALLOCATOR(Body);
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GC::Ref<Body> Body::create(JS::VM& vm, GC::Ref<Streams::ReadableStream> stream)
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{
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return vm.heap().allocate<Body>(stream);
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}
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GC::Ref<Body> Body::create(JS::VM& vm, GC::Ref<Streams::ReadableStream> stream, SourceType source, Optional<u64> length)
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{
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return vm.heap().allocate<Body>(stream, source, length);
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}
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Body::Body(GC::Ref<Streams::ReadableStream> stream)
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: m_stream(stream)
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{
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}
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Body::Body(GC::Ref<Streams::ReadableStream> stream, SourceType source, Optional<u64> length)
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: m_stream(stream)
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, m_source(move(source))
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, m_length(move(length))
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{
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}
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void Body::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_stream);
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}
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// https://fetch.spec.whatwg.org/#concept-body-clone
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GC::Ref<Body> Body::clone(JS::Realm& realm)
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{
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HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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// To clone a body body, run these steps:
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// 1. Let « out1, out2 » be the result of teeing body’s stream.
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auto [out1, out2] = m_stream->tee(&realm).release_value_but_fixme_should_propagate_errors();
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// 2. Set body’s stream to out1.
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m_stream = out1;
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// 3. Return a body whose stream is out2 and other members are copied from body.
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return Body::create(realm.vm(), *out2, m_source, m_length);
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}
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// https://fetch.spec.whatwg.org/#body-fully-read
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void Body::fully_read(JS::Realm& realm, Web::Fetch::Infrastructure::Body::ProcessBodyCallback process_body, Web::Fetch::Infrastructure::Body::ProcessBodyErrorCallback process_body_error, TaskDestination task_destination) const
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{
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HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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// 1. If taskDestination is null, then set taskDestination to the result of starting a new parallel queue.
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if (task_destination.has<Empty>())
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task_destination = HTML::ParallelQueue::create();
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// 2. Let successSteps given a byte sequence bytes be to queue a fetch task to run processBody given bytes, with taskDestination.
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auto success_steps = [&realm, process_body, task_destination](ByteBuffer bytes) {
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queue_fetch_task(task_destination, GC::create_function(realm.heap(), [process_body, bytes = move(bytes)]() mutable {
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process_body->function()(move(bytes));
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}));
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};
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// 3. Let errorSteps optionally given an exception exception be to queue a fetch task to run processBodyError given
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// exception, with taskDestination.
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auto error_steps = [&realm, process_body_error, task_destination](JS::Value exception) {
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queue_fetch_task(task_destination, GC::create_function(realm.heap(), [process_body_error, exception]() {
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process_body_error->function()(exception);
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}));
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};
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// 4. Let reader be the result of getting a reader for body’s stream. If that threw an exception, then run errorSteps
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// with that exception and return.
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auto reader = m_stream->get_a_reader();
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if (reader.is_exception()) {
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auto throw_completion = Bindings::exception_to_throw_completion(realm.vm(), reader.release_error());
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error_steps(throw_completion.release_value());
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return;
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}
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// 5. Read all bytes from reader, given successSteps and errorSteps.
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reader.value()->read_all_bytes(GC::create_function(realm.heap(), move(success_steps)), GC::create_function(realm.heap(), move(error_steps)));
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}
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// https://fetch.spec.whatwg.org/#body-incrementally-read
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void Body::incrementally_read(ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error, TaskDestination task_destination)
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{
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HTML::TemporaryExecutionContext const execution_context { m_stream->realm(), HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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// 1. If taskDestination is null, then set taskDestination to the result of starting a new parallel queue.
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if (task_destination.has<Empty>())
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task_destination = HTML::ParallelQueue::create();
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// 2. Let reader be the result of getting a reader for body’s stream.
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// NOTE: This operation will not throw an exception.
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auto reader = MUST(m_stream->get_a_reader());
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// 3. Perform the incrementally-read loop given reader, taskDestination, processBodyChunk, processEndOfBody, and processBodyError.
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VERIFY(!task_destination.has<Empty>());
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incrementally_read_loop(reader, task_destination.get<GC::Ref<JS::Object>>(), process_body_chunk, process_end_of_body, process_body_error);
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}
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// https://fetch.spec.whatwg.org/#incrementally-read-loop
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void Body::incrementally_read_loop(Streams::ReadableStreamDefaultReader& reader, TaskDestination task_destination, ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error)
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{
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auto& realm = reader.realm();
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// 1. Let readRequest be the following read request:
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auto read_request = realm.create<IncrementalReadLoopReadRequest>(*this, reader, task_destination, process_body_chunk, process_end_of_body, process_body_error);
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// 2. Read a chunk from reader given readRequest.
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reader.read_a_chunk(read_request);
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}
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// https://fetch.spec.whatwg.org/#byte-sequence-as-a-body
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GC::Ref<Body> byte_sequence_as_body(JS::Realm& realm, ReadonlyBytes bytes)
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{
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// To get a byte sequence bytes as a body, return the body of the result of safely extracting bytes.
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auto [body, _] = safely_extract_body(realm, bytes);
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return body;
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}
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}
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