ladybird/Libraries/LibWeb/Geometry/DOMPointReadOnly.cpp
Timothy Flynn 64abc6101d LibWeb+WebWorker: Use IPC mechanics for structured serialization
Our structured serialization implementation had its own bespoke encoder
and decoder to serialize JS values. It also used a u32 buffer under the
hood, which made using its structures a bit awkward. We had previously
worked around its data structures in transferable streams, which nested
transfers of MessagePort instances. We basically had to add hooks into
the MessagePort to route to the correct transfer receiving steps, and
we could not invoke the correct AOs directly as the spec dictates.

We now use IPC mechanics to encode and decode data. This works because,
although we are encoding JS values, we are only ultimately encoding
primitive and basic AK types. The resulting data structures actually
enforce that we implement transferable streams exactly as the spec is
worded (I had planned to do that in a separate commit, but the fallout
of this patch actually required that change).
2025-07-18 10:09:02 -04:00

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/*
* Copyright (c) 2022, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
* Copyright (c) 2024, Kenneth Myhra <kennethmyhra@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/DOMPointReadOnlyPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Geometry/DOMMatrix.h>
#include <LibWeb/Geometry/DOMPointReadOnly.h>
#include <LibWeb/HTML/StructuredSerialize.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::Geometry {
GC_DEFINE_ALLOCATOR(DOMPointReadOnly);
GC::Ref<DOMPointReadOnly> DOMPointReadOnly::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
{
return realm.create<DOMPointReadOnly>(realm, x, y, z, w);
}
GC::Ref<DOMPointReadOnly> DOMPointReadOnly::create(JS::Realm& realm)
{
return realm.create<DOMPointReadOnly>(realm);
}
DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm, double x, double y, double z, double w)
: PlatformObject(realm)
, m_x(x)
, m_y(y)
, m_z(z)
, m_w(w)
{
}
DOMPointReadOnly::DOMPointReadOnly(JS::Realm& realm)
: PlatformObject(realm)
{
}
// https://drafts.fxtf.org/geometry/#dom-dompointreadonly-frompoint
GC::Ref<DOMPointReadOnly> DOMPointReadOnly::from_point(JS::VM& vm, DOMPointInit const& other)
{
// The fromPoint(other) static method on DOMPointReadOnly must create a DOMPointReadOnly from the dictionary other.
return construct_impl(*vm.current_realm(), other.x, other.y, other.z, other.w);
}
DOMPointReadOnly::~DOMPointReadOnly() = default;
// https://drafts.fxtf.org/geometry/#dom-dompointreadonly-matrixtransform
WebIDL::ExceptionOr<GC::Ref<DOMPoint>> DOMPointReadOnly::matrix_transform(DOMMatrixInit& matrix) const
{
// 1. Let matrixObject be the result of invoking create a DOMMatrix from the dictionary matrix.
auto matrix_object = TRY(DOMMatrix::create_from_dom_matrix_init(realm(), matrix));
// 2. Return the result of invoking transform a point with a matrix, given the current point and matrixObject. The current point does not get modified.
return matrix_object->transform_point(*this);
}
void DOMPointReadOnly::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(DOMPointReadOnly);
Base::initialize(realm);
}
WebIDL::ExceptionOr<void> DOMPointReadOnly::serialization_steps(HTML::TransferDataEncoder& serialized, bool, HTML::SerializationMemory&)
{
// 1. Set serialized.[[X]] to values x coordinate.
serialized.encode(m_x);
// 2. Set serialized.[[Y]] to values y coordinate.
serialized.encode(m_y);
// 3. Set serialized.[[Z]] to values z coordinate.
serialized.encode(m_z);
// 4. Set serialized.[[W]] to values w coordinate.
serialized.encode(m_w);
return {};
}
WebIDL::ExceptionOr<void> DOMPointReadOnly::deserialization_steps(HTML::TransferDataDecoder& serialized, HTML::DeserializationMemory&)
{
// 1. Set values x coordinate to serialized.[[X]].
m_x = serialized.decode<double>();
// 2. Set values y coordinate to serialized.[[Y]].
m_y = serialized.decode<double>();
// 3. Set values z coordinate to serialized.[[Z]].
m_z = serialized.decode<double>();
// 4. Set values w coordinate to serialized.[[W]].
m_w = serialized.decode<double>();
return {};
}
}