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157 lines
6.4 KiB
C++
157 lines
6.4 KiB
C++
/*
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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* Copyright (c) 2025, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/SVGAnimatedNumberPrototype.h>
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#include <LibWeb/SVG/AttributeParser.h>
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#include <LibWeb/SVG/SVGAnimatedNumber.h>
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namespace Web::SVG {
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GC_DEFINE_ALLOCATOR(SVGAnimatedNumber);
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GC::Ref<SVGAnimatedNumber> SVGAnimatedNumber::create(JS::Realm& realm, GC::Ref<SVGElement> element,
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FlyString reflected_attribute, float initial_value, SupportsSecondValue supports_second_value,
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ValueRepresented value_represented)
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{
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return realm.create<SVGAnimatedNumber>(realm, element, move(reflected_attribute), initial_value,
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supports_second_value, value_represented);
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}
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SVGAnimatedNumber::SVGAnimatedNumber(JS::Realm& realm, GC::Ref<SVGElement> element, FlyString reflected_attribute,
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float initial_value, SupportsSecondValue supports_second_value, ValueRepresented value_represented)
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: PlatformObject(realm)
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, m_element(element)
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, m_reflected_attribute(move(reflected_attribute))
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, m_initial_value(initial_value)
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, m_supports_second_value(supports_second_value)
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, m_value_represented(value_represented)
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{
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}
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SVGAnimatedNumber::~SVGAnimatedNumber() = default;
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// https://svgwg.org/svg2-draft/types.html#__svg__SVGAnimatedNumber__baseVal
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float SVGAnimatedNumber::base_val() const
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{
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// On getting baseVal or animVal, the following steps are run:
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return get_base_or_anim_value();
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}
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// // https://svgwg.org/svg2-draft/types.html#__svg__SVGAnimatedNumber__baseVal
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void SVGAnimatedNumber::set_base_val(float new_value)
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{
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// 1. Let value be the value being assigned to baseVal.
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auto value = new_value;
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// 2. Let new be a list of numbers.
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Vector<float, 2> new_;
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// 3. If the reflected attribute is defined to take an number followed by an optional second number, then:
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if (m_supports_second_value == SupportsSecondValue::Yes) {
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// 1. Let current be the value of the reflected attribute (using the attribute's initial value if it is not
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// present or invalid).
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auto current = m_element->get_attribute_value(m_reflected_attribute);
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auto current_values = MUST(current.split(' '));
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// 2. Let first be the first number in current.
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auto first = current_values.size() > 0 ? parse_value_or_initial(current_values[0]) : m_initial_value;
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// 3. Let second be the second number in current if it has been explicitly specified, and if not, the implicit
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// value as described in the definition of the attribute.
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// LB-NOTE: All known usages of <number-optional-number> specify that a missing second number defaults to the
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// value of the first number.
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auto second = current_values.size() > 1 && !current_values[1].is_empty()
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? parse_value_or_initial(current_values[1])
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: first;
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// 4. If this SVGAnimatedNumber object reflects the first number, then set first to value. Otherwise, set second
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// to value.
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if (m_value_represented == ValueRepresented::First)
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first = value;
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else
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second = value;
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// 5. Append first to new.
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new_.unchecked_append(first);
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// 6. Append second to new.
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new_.unchecked_append(second);
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}
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// 4. Otherwise, the reflected attribute is defined to take a single number value. Append value to new.
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else {
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new_.unchecked_append(value);
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}
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// 5. Set the content attribute to a string consisting of each number in new serialized to an implementation
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// specific string that, if parsed as an <number> using CSS syntax, would return the value closest to the number
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// (given the implementation's supported Precisionreal number precision), joined and separated by a single U+0020
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// SPACE character.
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auto new_attribute_value = MUST(String::join(' ', new_));
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m_element->set_attribute_value(m_reflected_attribute, new_attribute_value);
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}
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// https://svgwg.org/svg2-draft/types.html#__svg__SVGAnimatedNumber__animVal
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float SVGAnimatedNumber::anim_val() const
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{
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// On getting baseVal or animVal, the following steps are run:
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return get_base_or_anim_value();
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}
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float SVGAnimatedNumber::parse_value_or_initial(StringView number_value) const
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{
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auto value = AttributeParser::parse_number_percentage(number_value);
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if (!value.has_value())
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return m_initial_value;
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return value.release_value().value();
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}
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// https://svgwg.org/svg2-draft/types.html#__svg__SVGAnimatedNumber__baseVal
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float SVGAnimatedNumber::get_base_or_anim_value() const
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{
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// 1. Let value be the value of the reflected attribute (using the attribute's initial value if it is not present or
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// invalid).
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auto value = m_element->get_attribute_value(m_reflected_attribute);
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// 2. If the reflected attribute is defined to take an number followed by an optional second number, then:
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if (m_supports_second_value == SupportsSecondValue::Yes) {
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// 1. If this SVGAnimatedNumber object reflects the first number, then return the first value in value.
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auto values = MUST(value.split(' '));
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if (values.is_empty())
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return m_initial_value;
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if (m_value_represented == ValueRepresented::First)
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return parse_value_or_initial(values[0]);
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// 2. Otherwise, this SVGAnimatedNumber object reflects the second number. Return the second value in value if
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// it has been explicitly specified, and if not, return the implicit value as described in the definition of
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// the attribute.
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// LB-NOTE: All known usages of <number-optional-number> specify that a missing second number defaults to the
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// value of the first number.
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VERIFY(m_value_represented == ValueRepresented::Second);
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if (values.size() > 1 && !values[1].is_empty())
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return parse_value_or_initial(values[1]);
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return parse_value_or_initial(values[0]);
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}
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// 3. Otherwise, the reflected attribute is defined to take a single number value. Return value.
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return parse_value_or_initial(value);
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}
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void SVGAnimatedNumber::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGAnimatedNumber);
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Base::initialize(realm);
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}
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void SVGAnimatedNumber::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_element);
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}
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}
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