ladybird/Libraries/LibWeb/SVG/SVGPathElement.cpp
Sam Atkins 6b53454b68 LibWeb/SVG: Move path data into Path.{h,cpp}
More things need this than just the `<path>` element, so let's avoid
having to include `SVGPathElement.h` in places that don't need it.

Minor changes at the same time:
- Wrap it in a Path class
- Specify underlying type for PathInstructionType
- Make a couple of free functions into methods
- Give PathInstruction an operator==

No functionality changes.
2025-07-17 13:59:23 -04:00

43 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Optional.h>
#include <LibGfx/Path.h>
#include <LibWeb/Bindings/SVGPathElementPrototype.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/Layout/SVGGeometryBox.h>
#include <LibWeb/SVG/SVGPathElement.h>
namespace Web::SVG {
GC_DEFINE_ALLOCATOR(SVGPathElement);
SVGPathElement::SVGPathElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGeometryElement(document, move(qualified_name))
{
}
void SVGPathElement::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGPathElement);
Base::initialize(realm);
}
void SVGPathElement::attribute_changed(FlyString const& name, Optional<String> const& old_value, Optional<String> const& value, Optional<FlyString> const& namespace_)
{
Base::attribute_changed(name, old_value, value, namespace_);
if (name == "d")
m_path = AttributeParser::parse_path_data(value.value_or(String {}));
}
Gfx::Path SVGPathElement::get_path(CSSPixelSize)
{
return m_path.to_gfx_path();
}
}