ladybird/Libraries/LibWeb/UIEvents/WheelEvent.cpp
Andreas Kling a6dfc74e93 LibWeb: Only set prototype once for object with IDL interface
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.

Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.

This knocks off a ~1% profile item on Speedometer 3.
2025-04-20 18:43:11 +02:00

70 lines
2.7 KiB
C++

/*
* Copyright (c) 2022, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/WheelEventPrototype.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/UIEvents/EventNames.h>
#include <LibWeb/UIEvents/KeyCode.h>
#include <LibWeb/UIEvents/WheelEvent.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::UIEvents {
GC_DEFINE_ALLOCATOR(WheelEvent);
WheelEvent::WheelEvent(JS::Realm& realm, FlyString const& event_name, WheelEventInit const& event_init, double page_x, double page_y, double offset_x, double offset_y)
: MouseEvent(realm, event_name, event_init, page_x, page_y, offset_x, offset_y)
, m_delta_x(event_init.delta_x)
, m_delta_y(event_init.delta_y)
, m_delta_z(event_init.delta_z)
, m_delta_mode(event_init.delta_mode)
{
}
WheelEvent::~WheelEvent() = default;
void WheelEvent::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(WheelEvent);
Base::initialize(realm);
}
GC::Ref<WheelEvent> WheelEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, WheelEventInit const& wheel_event_init)
{
return create(realm, event_name, wheel_event_init);
}
GC::Ref<WheelEvent> WheelEvent::create(JS::Realm& realm, FlyString const& event_name, WheelEventInit const& event_init, double page_x, double page_y, double offset_x, double offset_y)
{
return realm.create<WheelEvent>(realm, event_name, event_init, page_x, page_y, offset_x, offset_y);
}
WebIDL::ExceptionOr<GC::Ref<WheelEvent>> WheelEvent::create_from_platform_event(JS::Realm& realm, FlyString const& event_name, CSSPixelPoint screen, CSSPixelPoint page, CSSPixelPoint client, CSSPixelPoint offset, double delta_x, double delta_y, unsigned button, unsigned buttons, unsigned modifiers)
{
WheelEventInit event_init {};
event_init.ctrl_key = modifiers & Mod_Ctrl;
event_init.shift_key = modifiers & Mod_Shift;
event_init.alt_key = modifiers & Mod_Alt;
event_init.meta_key = modifiers & Mod_Super;
event_init.screen_x = screen.x().to_double();
event_init.screen_y = screen.y().to_double();
event_init.client_x = client.x().to_double();
event_init.client_y = client.y().to_double();
event_init.button = button;
event_init.buttons = buttons;
event_init.delta_x = delta_x;
event_init.delta_y = delta_y;
event_init.delta_mode = WheelDeltaMode::DOM_DELTA_PIXEL;
auto event = WheelEvent::create(realm, event_name, event_init, page.x().to_double(), page.y().to_double(), offset.x().to_double(), offset.y().to_double());
event->set_is_trusted(true);
event->set_bubbles(true);
event->set_cancelable(true);
event->set_composed(true);
return event;
}
}