ladybird/Libraries/LibWeb/Painting/StackingContext.h
Glenn Skrzypczak 0fe30886f5 LibWeb/CSS: Implement mix-blend-mode
This adds support for the `mix-blend-mode` CSS property.
2025-02-05 11:26:58 +00:00

83 lines
2.6 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGfx/Matrix4x4.h>
#include <LibWeb/Painting/Paintable.h>
namespace Web::Painting {
#define ENUMERATE_MIX_BLEND_MODES(E) \
E(Normal) \
E(Multiply) \
E(Screen) \
E(Overlay) \
E(Darken) \
E(Lighten) \
E(ColorDodge) \
E(ColorBurn) \
E(HardLight) \
E(SoftLight) \
E(Difference) \
E(Exclusion) \
E(Hue) \
E(Saturation) \
E(Color) \
E(Luminosity) \
E(PlusDarker) \
E(PlusLighter)
class StackingContext {
friend class ViewportPaintable;
public:
StackingContext(PaintableBox&, StackingContext* parent, size_t index_in_tree_order);
StackingContext* parent() { return m_parent; }
StackingContext const* parent() const { return m_parent; }
PaintableBox const& paintable_box() const { return *m_paintable; }
enum class StackingContextPaintPhase {
BackgroundAndBorders,
Floats,
BackgroundAndBordersForInlineLevelAndReplaced,
Foreground,
FocusAndOverlay,
};
static void paint_node_as_stacking_context(Paintable const&, PaintContext&);
static void paint_descendants(PaintContext&, Paintable const&, StackingContextPaintPhase);
static void paint_svg(PaintContext&, PaintableBox const&, PaintPhase);
void paint(PaintContext&) const;
[[nodiscard]] TraversalDecision hit_test(CSSPixelPoint, HitTestType, Function<TraversalDecision(HitTestResult)> const& callback) const;
Gfx::AffineTransform affine_transform_matrix() const;
void dump(int indent = 0) const;
void sort();
void set_last_paint_generation_id(u64 generation_id);
private:
GC::Ref<PaintableBox> m_paintable;
StackingContext* const m_parent { nullptr };
Vector<StackingContext*> m_children;
size_t m_index_in_tree_order { 0 };
Optional<u64> m_last_paint_generation_id;
Vector<GC::Ref<PaintableBox const>> m_positioned_descendants_and_stacking_contexts_with_stack_level_0;
Vector<GC::Ref<PaintableBox const>> m_non_positioned_floating_descendants;
static void paint_child(PaintContext&, StackingContext const&);
void paint_internal(PaintContext&) const;
};
}