ladybird/Libraries/LibWeb/CSS/CSSMathInvert.cpp
Sam Atkins 7be645a091
Some checks are pending
CI / macOS, arm64, Sanitizer, Clang (push) Waiting to run
CI / Linux, x86_64, Fuzzers, Clang (push) Waiting to run
CI / Linux, x86_64, Sanitizer, GNU (push) Waiting to run
CI / Linux, x86_64, Sanitizer, Clang (push) Waiting to run
Package the js repl as a binary artifact / Linux, arm64 (push) Waiting to run
Package the js repl as a binary artifact / macOS, arm64 (push) Waiting to run
Package the js repl as a binary artifact / Linux, x86_64 (push) Waiting to run
Run test262 and test-wasm / run_and_update_results (push) Waiting to run
Lint Code / lint (push) Waiting to run
Label PRs with merge conflicts / auto-labeler (push) Waiting to run
Push notes / build (push) Waiting to run
LibWeb/CSS: Implement CSSNumericType.equals()
2025-08-29 11:57:10 +02:00

109 lines
3.6 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* Copyright (c) 2025, Sam Atkins <sam@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "CSSMathInvert.h"
#include <LibWeb/Bindings/CSSMathInvertPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
namespace Web::CSS {
GC_DEFINE_ALLOCATOR(CSSMathInvert);
GC::Ref<CSSMathInvert> CSSMathInvert::create(JS::Realm& realm, NumericType type, GC::Ref<CSSNumericValue> values)
{
return realm.create<CSSMathInvert>(realm, move(type), move(values));
}
// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssmathinvert-cssmathinvert
WebIDL::ExceptionOr<GC::Ref<CSSMathInvert>> CSSMathInvert::construct_impl(JS::Realm& realm, CSSNumberish value)
{
// The CSSMathInvert(arg) constructor is defined identically to the above, except that in the last step it returns
// a new CSSMathInvert object.
// NB: So, the steps below are a modification of the CSSMathNegate steps.
// 1. Replace arg with the result of rectifying a numberish value for arg.
auto converted_value = rectify_a_numberish_value(realm, value);
// 2. Return a new CSSMathInvert whose value internal slot is set to arg.
return CSSMathInvert::create(realm, converted_value->type().inverted(), converted_value);
}
CSSMathInvert::CSSMathInvert(JS::Realm& realm, NumericType type, GC::Ref<CSSNumericValue> values)
: CSSMathValue(realm, Bindings::CSSMathOperator::Invert, move(type))
, m_value(move(values))
{
}
CSSMathInvert::~CSSMathInvert() = default;
void CSSMathInvert::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(CSSMathInvert);
Base::initialize(realm);
}
void CSSMathInvert::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_value);
}
// https://drafts.css-houdini.org/css-typed-om-1/#serialize-a-cssmathvalue
String CSSMathInvert::serialize_math_value(Nested nested, Parens parens) const
{
// NB: Only steps 1 and 6 apply here.
// 1. Let s initially be the empty string.
StringBuilder s;
// 6. Otherwise, if this is a CSSMathInvert:
{
// 1. If paren-less is true, continue to the next step; otherwise, if nested is true, append "(" to s;
// otherwise, append "calc(" to s.
if (parens == Parens::With) {
if (nested == Nested::Yes) {
s.append("("sv);
} else {
s.append("calc("sv);
}
}
// 2. Append "1 / " to s.
s.append("1 / "sv);
// 3. Serialize thiss value internal slot with nested set to true, and append the result to s.
s.append(m_value->to_string({ .nested = true }));
// 4. If paren-less is false, append ")" to s,
if (parens == Parens::With)
s.append(")"sv);
// 5. Return s.
return s.to_string_without_validation();
}
}
// https://drafts.css-houdini.org/css-typed-om-1/#dom-cssmathinvert-value
GC::Ref<CSSNumericValue> CSSMathInvert::value() const
{
return m_value;
}
// https://drafts.css-houdini.org/css-typed-om-1/#equal-numeric-value
bool CSSMathInvert::is_equal_numeric_value(GC::Ref<CSSNumericValue> other) const
{
// NB: Only steps 1, 4 and 5 are relevant.
// 1. If value1 and value2 are not members of the same interface, return false.
auto* other_invert = as_if<CSSMathInvert>(*other);
if (!other_invert)
return false;
// 4. Assert: value1 and value2 are both CSSMathNegates or CSSMathInverts.
// 5. Return whether value1s value and value2s value are equal numeric values.
return m_value->is_equal_numeric_value(other_invert->m_value);
}
}