ladybird/Userland/Libraries/LibGfx/Font/VectorFont.h
MacDue ada48a1daf LibGfx: Add ability to request glyphs at subpixel offsets to fonts
This adds the option to pass a subpixel offset when fetching a glyph
from a font, this offset is currently snapped to thirds of a pixel
(i.e. 0, 0.33, 0.66). This is then used when rasterizing the glyph,
which is then cached like usual.

Note that when using subpixel offsets you're trading a bit of space
for accuracy. With the current third of a pixel offsets you can end
up with up to 9 bitmaps per glyph.
2023-01-05 12:09:35 +01:00

51 lines
1.4 KiB
C++

/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Noncopyable.h>
#include <AK/RefCounted.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Forward.h>
namespace Gfx {
struct ScaledFontMetrics {
float ascender { 0 };
float descender { 0 };
float line_gap { 0 };
int height() const
{
return ascender - descender;
}
};
struct ScaledGlyphMetrics {
float ascender;
float descender;
float advance_width;
float left_side_bearing;
};
class VectorFont : public RefCounted<VectorFont> {
public:
virtual ~VectorFont() { }
virtual ScaledFontMetrics metrics(float x_scale, float y_scale) const = 0;
virtual ScaledGlyphMetrics glyph_metrics(u32 glyph_id, float x_scale, float y_scale) const = 0;
virtual float glyphs_horizontal_kerning(u32 left_glyph_id, u32 right_glyph_id, float x_scale) const = 0;
virtual RefPtr<Gfx::Bitmap> rasterize_glyph(u32 glyph_id, float x_scale, float y_scale, GlyphSubpixelOffset) const = 0;
virtual u32 glyph_count() const = 0;
virtual u16 units_per_em() const = 0;
virtual u32 glyph_id_for_code_point(u32 code_point) const = 0;
virtual DeprecatedString family() const = 0;
virtual DeprecatedString variant() const = 0;
virtual u16 weight() const = 0;
virtual u8 slope() const = 0;
virtual bool is_fixed_width() const = 0;
};
}