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This moves all code comprehension-related code to a new library, LibCodeComprehension. This also moves some types related to code comprehension tasks (such as autocomplete, find declaration) out of LibGUI and into LibCodeComprehension.
32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "ShellComprehensionEngine.h"
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#include <DevTools/HackStudio/LanguageServers/ConnectionFromClient.h>
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#include <LibCpp/Parser.h>
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namespace LanguageServers::Shell {
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class ConnectionFromClient final : public LanguageServers::ConnectionFromClient {
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C_OBJECT(ConnectionFromClient);
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private:
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ConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSocket> socket)
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: LanguageServers::ConnectionFromClient(move(socket))
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{
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m_autocomplete_engine = make<ShellComprehensionEngine>(m_filedb);
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m_autocomplete_engine->set_declarations_of_document_callback = [this](String const& filename, Vector<CodeComprehension::Declaration>&& declarations) {
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async_declarations_in_document(filename, move(declarations));
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};
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m_autocomplete_engine->set_todo_entries_of_document_callback = [this](String const& filename, Vector<CodeComprehension::TodoEntry>&& todo_entries) {
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async_todo_entries_in_document(filename, move(todo_entries));
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};
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}
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virtual ~ConnectionFromClient() override = default;
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};
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}
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