ladybird/Libraries/LibJS/Runtime/Array.h
Aliaksandr Kalenik d45f8a3081
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LibJS: Add inline caching for adding new own properties to objects
We already had IC support in PutById for the following cases:
- Changing an existing own property
- Calling a setter located in the prototype chain

This was enough to speed up code where structurally identical objects
(same shape) are processed in a loop:
```js
const arr = [{ a: 1 }, { a: 2 }, { a: 3 }];
for (let obj of arr) {
    obj.a += 1;
}
```

However, creating structurally identical objects in a loop was still
slow:
```js
for (let i = 0; i < 10_000_000; i++) {
    const o = {};
    o.a = 1;
    o.b = 2;
    o.c = 3;
}
```

This change addresses that by adding a new IC type that caches both the
source and target shapes, allowing property additions to be fast-pathed
by directly jumping to the shape that already includes the new property.
2025-09-17 12:44:44 +02:00

91 lines
3.3 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Assertions.h>
#include <AK/Concepts.h>
#include <AK/Function.h>
#include <AK/Span.h>
#include <AK/Vector.h>
#include <LibJS/Export.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/VM.h>
namespace JS {
class JS_API Array : public Object {
JS_OBJECT(Array, Object);
GC_DECLARE_ALLOCATOR(Array);
public:
static ThrowCompletionOr<GC::Ref<Array>> create(Realm&, u64 length, Object* prototype = nullptr);
static GC::Ref<Array> create_from(Realm&, ReadonlySpan<Value>);
template<size_t N>
static GC::Ref<Array> create_from(Realm& realm, Value const (&values)[N])
{
return create_from(realm, ReadonlySpan<Value> { values, N });
}
// Non-standard but equivalent to CreateArrayFromList.
template<typename T>
static GC::Ref<Array> create_from(Realm& realm, ReadonlySpan<T> elements, Function<Value(T const&)> map_fn)
{
auto values = GC::RootVector<Value> { realm.heap() };
values.ensure_capacity(elements.size());
for (auto const& element : elements)
values.append(map_fn(element));
return Array::create_from(realm, values);
}
virtual ~Array() override = default;
virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const override final;
virtual ThrowCompletionOr<bool> internal_set(PropertyKey const&, Value value, Value receiver, CacheableSetPropertyMetadata*, PropertyLookupPhase) override;
virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor&, Optional<PropertyDescriptor>* precomputed_get_own_property = nullptr) override final;
virtual ThrowCompletionOr<bool> internal_has_property(PropertyKey const&) const override final;
virtual ThrowCompletionOr<bool> internal_delete(PropertyKey const&) override;
virtual ThrowCompletionOr<GC::RootVector<Value>> internal_own_property_keys() const override final;
[[nodiscard]] bool length_is_writable() const { return m_length_writable; }
bool is_proxy_target() const { return m_is_proxy_target; }
void set_is_proxy_target(bool is_proxy_target) { m_is_proxy_target = is_proxy_target; }
bool default_prototype_chain_intact() const;
virtual void visit_edges(Cell::Visitor& visitor) override;
protected:
explicit Array(Realm& realm, Object& prototype);
private:
virtual bool is_array_exotic_object() const final { return true; }
ThrowCompletionOr<bool> set_length(PropertyDescriptor const&);
GC::Ref<Realm> m_realm;
bool m_length_writable { true };
bool m_is_proxy_target { false };
};
template<>
inline bool Object::fast_is<Array>() const { return is_array_exotic_object(); }
enum class Holes {
SkipHoles,
ReadThroughHoles,
};
ThrowCompletionOr<GC::RootVector<Value>> sort_indexed_properties(VM&, Object const&, size_t length, Function<ThrowCompletionOr<double>(Value, Value)> const& sort_compare, Holes holes);
ThrowCompletionOr<double> compare_array_elements(VM&, Value x, Value y, FunctionObject* comparefn);
}